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ResourcesMapmanagerEventsonClientGameTypeStop

This client event fires once mapmanager has stopped the resource for the previous game type, typically right before starting a new one. Use it to clean up any UI, NUI focus, or timers your game-type resource created in its matching onClientGameTypeStart handler.

Event Name

onClientGameTypeStop

Parameters

  • string resourceName: The name of the resource/game type that stopped

Example

on('onClientGameTypeStop', (name) => { console.log('Game type stopped:', name) })