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Ped Models

Ped models are the character models used for NPCs and player characters. Use these model names with natives like CreatePed, SetPlayerModel, and IsModelValid.

Quick Usage

-- Spawn a ped at coordinates local hash = GetHashKey("a_m_y_hipster_01") RequestModel(hash) while not HasModelLoaded(hash) do Wait(0) end local ped = CreatePed(4, hash, x, y, z, heading, true, false)
// JavaScript equivalent const hash = GetHashKey("a_m_y_hipster_01"); RequestModel(hash); while (!HasModelLoaded(hash)) await Delay(0); const ped = CreatePed(4, hash, x, y, z, heading, true, false);

All Ped Models

474 entries
Model NameHashCategory
a_c_boarAnimals
a_c_cat_01Animals
a_c_chickenhawkAnimals
a_c_chimpAnimals
a_c_chopAnimals
a_c_cormorantAnimals
a_c_cowAnimals
a_c_coyoteAnimals
a_c_crowAnimals
a_c_deerAnimals
a_c_dolphinAnimals
a_c_fishAnimals
a_c_henAnimals
a_c_huskyAnimals
a_c_killerwhaleAnimals
a_c_mtlionAnimals
a_c_pigAnimals
a_c_pigeonAnimals
a_c_poodleAnimals
a_c_pugAnimals
a_c_rabbit_01Animals
a_c_ratAnimals
a_c_retrieverAnimals
a_c_rottweilerAnimals
a_c_seagullAnimals
a_c_sharkhammerAnimals
a_c_sharktigerAnimals
a_c_shepherdAnimals
a_c_stingrayAnimals
a_c_westyAnimals
a_f_m_beach_01Ambient
a_f_m_bevhills_01Ambient
a_f_m_bevhills_02Ambient
a_f_m_bodybuild_01Ambient
a_f_m_business_02Ambient
a_f_m_downtown_01Ambient
a_f_m_eastsa_01Ambient
a_f_m_eastsa_02Ambient
a_f_m_fatbla_01Ambient
a_f_m_fatcult_01Ambient
a_f_m_fatwhit_01Ambient
a_f_m_ktown_01Ambient
a_f_m_ktown_02Ambient
a_f_m_prolhost_01Ambient
a_f_m_salton_01Ambient
a_f_m_skidrow_01Ambient
a_f_m_soucent_01Ambient
a_f_m_soucent_02Ambient
a_f_m_soucentmc_01Ambient
a_f_m_tourist_01Ambient
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