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ReferenceSource Coverage & Limits

Documentation coverage and source inventory

This is an inventory, not a “percentage complete” claim. The upstream documentation contains indexes, generated catalogs, historical articles and individual API pages. Counting similarly named files cannot measure semantic parity, correctness or whether an example ran inside FiveM.

Every Markdown document under content/docs at upstream revision e8113b64d6ea295a3ec531aebc5e6b8bc2ceb212 has a pinned source link, source SHA-256, real local guide destination and explicit scope note. The generated browser/server catalogs and published crosshair manual were reviewed separately because a repository template does not contain all of their rendered content.

What the statuses mean

StatusMeaningWhat it does not promise
coveredA reviewed task or event contract has a useful local treatment with its boundaries stated.Every API detail is duplicated, all tracks are supported, or the example passed an in-game test.
partialA relevant local guide exists, but does not exhaust the upstream topic or all long-tail reference entries.Matching a filename alone establishes equivalence.
deferredThe topic is historical, platform-contributor-specific, outside the fixture’s scope, or needs a separate reproducible example.The topic is obsolete in every context or can be safely ignored without reading its note.

The static-prop fixture does not cover animated maps or functional door authoring. Runtime scheduling examples do not duplicate every pointer helper or native. Historical cookbook entries stay marked as historical rather than being automatically rewritten into current recommendations. These distinctions keep the inventory useful for planning instead of creating a false completeness score.

Source-to-guide inventory

Expand a section to inspect every mapping. The rows are rendered as normal HTML links and text; no client-side data request or login is needed to read them.

342 source documents inventoried at e8113b64d6ea. These are source topics, not a coverage score.

Overview (1 source topics)
Overview: reviewed source-to-guide mappings
Pinned source topicStatusGuide and scope
👋🏼 Home_index.mdcovered/find-your-answer

Question-led entry point; not a claim of complete API parity.

alchemist (1 source topics)
alchemist: reviewed source-to-guide mappings
Pinned source topicStatusGuide and scope
Alchemistalchemist/_index.mdcovered/tools/alchemist

Current GUI/CLI distinction, conversion/refinement, supported formats and operator acceptance; execution not claimed.

assets-manual (9 source topics)
assets-manual: reviewed source-to-guide mappings
Pinned source topicStatusGuide and scope
Guides for 3D Assetsassets-manual/_index.mdcovered/scripting/asset-authoring

Owned mesh/texture/collision/LOD/archetype/placement fixture, exact tools, binary reload and real authoring renders; game loading is a separate gate.

Part 1 - Tooling & Workspace Setupassets-manual/beginner-series/part-1.mdcovered/scripting/asset-authoring

Owned mesh/texture/collision/LOD/archetype/placement fixture, exact tools, binary reload and real authoring renders; game loading is a separate gate.

Part 2 - Exploring & Exporting GTAV Assetsassets-manual/beginner-series/part-2.mdcovered/scripting/asset-authoring

Owned mesh/texture/collision/LOD/archetype/placement fixture, exact tools, binary reload and real authoring renders; game loading is a separate gate.

Part 3 - Creating GTAV Assets in Blenderassets-manual/beginner-series/part-3.mdcovered/scripting/asset-authoring

Owned mesh/texture/collision/LOD/archetype/placement fixture, exact tools, binary reload and real authoring renders; game loading is a separate gate.

Part 4 - Placing Assets & Creating Simple Map Modsassets-manual/beginner-series/part-4.mdcovered/scripting/asset-authoring

Owned mesh/texture/collision/LOD/archetype/placement fixture, exact tools, binary reload and real authoring renders; game loading is a separate gate.

Part 5 - Collision Editing and Creationassets-manual/beginner-series/part-5.mdcovered/scripting/asset-collision-lods

Real good/faulty exports and measured authoring diagnosis; game physics/LOD acceptance explicitly unexecuted.

Part 6 - LODs (Level of Detail)assets-manual/beginner-series/part-6.mdcovered/scripting/asset-collision-lods

Real good/faulty exports and measured authoring diagnosis; game physics/LOD acceptance explicitly unexecuted.

Part 7 - Map Animation Creationassets-manual/beginner-series/part-7.mddeferred/scripting/asset-authoring

Animated maps and functional doors need separate owned fixtures and in-engine acceptance; the static prop fixture does not certify them.

Part 8 - Door Creationassets-manual/beginner-series/part-8.mddeferred/scripting/asset-authoring

Animated maps and functional doors need separate owned fixtures and in-engine acceptance; the static prop fixture does not certify them.

client-manual (10 source topics)
client-manual: reviewed source-to-guide mappings
Pinned source topicStatusGuide and scope
Client Manualclient-manual/_index.mdpartial/getting-started/install-client

Client-manual entry point; specific workflows have dedicated rows.

CitizenFX.iniclient-manual/citizenfx.mdcovered/getting-started/client-configuration

Dedicated backup/edit/restore workflow and setting boundaries.

Console Commandsclient-manual/console-commands.mdpartial/troubleshooting/client-diagnostics

Diagnostic command workflow; not every console variable or mode.

Enabling Full Client Dumpsclient-manual/enabling-full-client-dumps.mdcovered/troubleshooting/client-diagnostics

Requested crash capture and private handling; client execution still requires acceptance.

Installing FiveMclient-manual/installing-fivem.mdcovered/getting-started/install-client

Player installation and first connection, separate from server setup.

Running two FiveM clientsclient-manual/running-two-fivem-clients.mdcovered/tools/two-client-testing

Legacy and Enhanced procedures; identity caveats and acceptance matrix.

FiveM Shortcutclient-manual/shortcut.mdcovered/getting-started/client-shortcuts

Track-specific arguments, quoting and reversible test shortcut.

System Requirementsclient-manual/system-requirements.mdpartial/getting-started/install-client

Client prerequisites and source link, not a mirrored hardware support matrix.

Where to Buy GTAVclient-manual/where-to-buy-gtav.mdpartial/getting-started/install-client

Legitimate game prerequisite is covered; no maintained retailer comparison.

Where to Buy Red Dead Redemption 2client-manual/where-to-buy-rdr3.mddeferred/getting-started/install-client

RedM purchase workflow is outside this FiveM guide; use the pinned source.

contributing (5 source topics)
contributing: reviewed source-to-guide mappings
Pinned source topicStatusGuide and scope
Contributingcontributing/_index.mddeferred/contributing

This project has its own contribution policy; upstream Git/history-maintenance tutorials remain linked at source.

Contribution Guidelinescontributing/contribution-guidelines.mddeferred/contributing

This project has its own contribution policy; upstream Git/history-maintenance tutorials remain linked at source.

Gitcontributing/git/_index.mddeferred/contributing

This project has its own contribution policy; upstream Git/history-maintenance tutorials remain linked at source.

Rebase Guidecontributing/git/rebase-guide.mddeferred/contributing

This project has its own contribution policy; upstream Git/history-maintenance tutorials remain linked at source.

Squash Guidecontributing/git/squash-guide.mddeferred/contributing

This project has its own contribution policy; upstream Git/history-maintenance tutorials remain linked at source.

cookbook (21 source topics)
cookbook: reviewed source-to-guide mappings
Pinned source topicStatusGuide and scope
Our Work on Supporting Emoji in Scaleform GFxcookbook/2019/06/09/our-work-on-supporting-emoji-in-scaleform-gfx.mddeferred/reference/coverage

Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse.

Lua Support for Compile-Time Jenkins Hashescookbook/2019/06/23/lua-support-for-compile-time-jenkins-hashes.mddeferred/reference/coverage

Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse.

Adaptive Cards in Deferralscookbook/2019/06/29/adaptive-cards-in-deferrals.mddeferred/reference/coverage

Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse.

GET_ACTIVE_PLAYERS: the replacement for player loopscookbook/2019/06/29/get_active_players-the-replacement-for-player-loops.mddeferred/reference/coverage

Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse.

Improving Script Stack Tracescookbook/2019/07/15/improving-script-stack-traces.mddeferred/reference/coverage

Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse.

[ANCIENT INFO] Two new experimental OneSync variablescookbook/2019/08/12/two-new-experimental-onesync-variables.mddeferred/reference/coverage

Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse.

Useful Snippet: Getting the Top Left of the Minimap in Screen Coordinatescookbook/2019/08/12/useful-snippet-getting-the-top-left-of-the-minimap-in-screen-coordinates.mddeferred/reference/coverage

Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse.

OneSync: intercepting game events (such as explosions)cookbook/2019/08/19/onesync-intercepting-game-events-such-as-explosions.mddeferred/reference/coverage

Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse.

Optimizing Resource Downloads Using a Caching Proxycookbook/2019/10/29/optimizing-resource-downloads-using-a-caching-proxy.mddeferred/reference/coverage

Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse.

Using the New Console Key Bindingscookbook/2020/01/06/using-the-new-console-key-bindings.mddeferred/reference/coverage

Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse.

Uploading photos from in-game to the Cfx.re Gallerycookbook/2020/01/20/uploading-photos-from-in-game-to-the-cfx-re-gallery.mddeferred/reference/coverage

Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse.

Try the new CitizenFX C# templates for FiveMcookbook/2020/02/24/try-the-new-citizenfx-c-templates-for-fivem.mddeferred/reference/coverage

Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse.

A quick note about OneSync server-side persistencecookbook/2020/07/10/a-quick-note-about-onesync-server-side-persistence.mddeferred/reference/coverage

Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse.

CitizenFX C# templates are fixedcookbook/2020/08/25/citizenfx-c-templates-are-fixed.mddeferred/reference/coverage

Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse.

Routing Buckets: Split Game Statecookbook/2020/11/27/routing-buckets-split-game-state.mddeferred/reference/coverage

Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse.

FYI: FiveM and RedM support raw .ymap/.ytyp filescookbook/2021/04/09/fyi-fivem-and-redm-support-raw-ymap-ytyp-files.mddeferred/reference/coverage

Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse.

Using modified scenario files on FiveMcookbook/2021/04/13/using-modified-scenario-files-on-fivem.mddeferred/reference/coverage

Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse.

Quick note on using built-in ACL/securitycookbook/2021/07/17/quick-note-on-using-built-in-acl-security.mddeferred/reference/coverage

Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse.

Making a Console Key Bind Wait Between Commandscookbook/2021/12/21/making-a-console-key-bind-wait-between-commands.mddeferred/reference/coverage

Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse.

Marking a Vehicle as 'player vehicle' for Game Codecookbook/2022/01/06/marking-a-vehicle-as-player-vehicle-for-game-code.mddeferred/reference/coverage

Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse.

Cookbook Archivecookbook/_index.mddeferred/reference/coverage

Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse.

developers (7 source topics)
developers: reviewed source-to-guide mappings
Pinned source topicStatusGuide and scope
Developer Docsdevelopers/_index.mdpartial/scripting/overview

Resource-author navigation; platform implementation details remain upstream.

Coding Guidelinesdevelopers/coding-guidelines.mddeferred/contributing

Upstream platform-contributor coding policy is not this project's contribution policy.

Compiling FiveMdevelopers/compiling-fivem.mddeferred/tools/vscode-setup

Compiling the platform itself is separate from compiling a resource; pinned upstream remains the authority.

What's Changed in FiveM for GTAV Enhanceddevelopers/legacy-vs-enhanced.mdcovered/getting-started/legacy-vs-enhanced

Runtime, state, networking, asset and development differences with cutover gates.

Sandboxdevelopers/sandbox.mdcovered/scripting/resource-storage

Validated fixed-path server storage and sandbox boundaries.

Script Runtimesdevelopers/script-runtimes.mdpartial/scripting/overview

Resource-author context, not an implementation manual for writing a new runtime.

Secure Your Eventsdevelopers/server-security.mdcovered/security/secure-events

Server-authoritative request validation, cooldown and disconnect cleanup.

fxdk (5 source topics)
fxdk: reviewed source-to-guide mappings
Pinned source topicStatusGuide and scope
FxDKfxdk/_index.mdcovered/tools/fxdk

Windows/local/single-user boundaries and task selection.

FXCodefxdk/fxcode.mdcovered/tools/fxcode

Editor/runtime distinctions and edit-build-observe diagnostic loop.

Project Buildingfxdk/project-building.mdcovered/tools/fxdk-builds

Concrete resource/compiler output and documented project handoff; GUI not executed.

Resourcesfxdk/resources.mdcovered/tools/fxdk-builds

Actual compiled build hook and explicit export exclusions.

World Editorfxdk/world-editor.mdpartial/tools/world-editor

Existing world-editor workflow; not a verified walkthrough of every editor control.

game-references (50 source topics)
game-references: reviewed source-to-guide mappings
Pinned source topicStatusGuide and scope
Game Referencesgame-references/_index.mdpartial/reference/natives

Use the native/API context guide and pinned upstream reference for this long-tail game dataset.

Blipsgame-references/blips.mdpartial/game-references/blips

Existing game-reference data; individual rows are not all re-audited for this snapshot.

Checkpointsgame-references/checkpoints.mdpartial/game-references/checkpoints

Existing game-reference data; individual rows are not all re-audited for this snapshot.

Controlsgame-references/controls.mdpartial/game-references/controls

Existing game-reference data; individual rows are not all re-audited for this snapshot.

Data Filesgame-references/data-files.mdpartial/game-references/data-files

Existing game-reference data; individual rows are not all re-audited for this snapshot.

Game Eventsgame-references/game-events.mdpartial/game-references/game-events

Existing game-reference data; individual rows are not all re-audited for this snapshot.

Gamer Tagsgame-references/gamer-tags.mdpartial/game-references/gamer-tags

Existing game-reference data; individual rows are not all re-audited for this snapshot.

HUD Colorsgame-references/hud-colors.mdpartial/game-references/hud-colors

Existing game-reference data; individual rows are not all re-audited for this snapshot.

Input mapper/parameter IDsgame-references/input-mapper-parameter-ids/_index.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

DIGITALBUTTON_AXISgame-references/input-mapper-parameter-ids/digitalbutton_axis.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

GAME_CONTROLLEDgame-references/input-mapper-parameter-ids/game_controlled.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

JOYSTICK_AXISgame-references/input-mapper-parameter-ids/joystick_axis.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

JOYSTICK_AXIS_NEGATIVEgame-references/input-mapper-parameter-ids/joystick_axis_negative.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

JOYSTICK_AXIS_POSITIVEgame-references/input-mapper-parameter-ids/joystick_axis_positive.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

JOYSTICK_BUTTONgame-references/input-mapper-parameter-ids/joystick_button.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

JOYSTICK_IAXISgame-references/input-mapper-parameter-ids/joystick_iaxis.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

JOYSTICK_POVgame-references/input-mapper-parameter-ids/joystick_pov.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

JOYSTICK_POV_AXISgame-references/input-mapper-parameter-ids/joystick_pov_axis.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

KEYBOARDgame-references/input-mapper-parameter-ids/keyboard.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

MKB_AXISgame-references/input-mapper-parameter-ids/mkb_axis.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

MOUSE_ABSOLUTEAXISgame-references/input-mapper-parameter-ids/mouse_absoluteaxis.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

MOUSE_BUTTONgame-references/input-mapper-parameter-ids/mouse_button.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

MOUSE_BUTTONANYgame-references/input-mapper-parameter-ids/mouse_buttonany.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

MOUSE_CENTEREDAXISgame-references/input-mapper-parameter-ids/mouse_centeredaxis.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

MOUSE_NORMALIZEDgame-references/input-mapper-parameter-ids/mouse_normalized.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

MOUSE_RELATIVEAXISgame-references/input-mapper-parameter-ids/mouse_relativeaxis.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

MOUSE_SCALEDAXISgame-references/input-mapper-parameter-ids/mouse_scaledaxis.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

MOUSE_WHEELgame-references/input-mapper-parameter-ids/mouse_wheel.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

PAD_ANALOGBUTTONgame-references/input-mapper-parameter-ids/pad_analogbutton.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

PAD_AXISgame-references/input-mapper-parameter-ids/pad_axis.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

PAD_DEBUGBUTTONgame-references/input-mapper-parameter-ids/pad_debugbutton.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

PAD_DIGITALBUTTONgame-references/input-mapper-parameter-ids/pad_digitalbutton.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

PAD_DIGITALBUTTONANYgame-references/input-mapper-parameter-ids/pad_digitalbuttonany.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

TOUCHPAD_ABSOLUTE_AXISgame-references/input-mapper-parameter-ids/touchpad_absolute_axis.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

TOUCHPAD_CENTERED_AXISgame-references/input-mapper-parameter-ids/touchpad_centered_axis.mdpartial/scripting/key-mapping

Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream.

Instructional Buttonsgame-references/instructional-buttons.mdpartial/game-references/instructional-buttons

Existing game-reference data; individual rows are not all re-audited for this snapshot.

Markersgame-references/markers.mdpartial/game-references/markers

Existing game-reference data; individual rows are not all re-audited for this snapshot.

Net Game Eventsgame-references/net-game-events.mdpartial/game-references/net-game-events

Existing game-reference data; individual rows are not all re-audited for this snapshot.

Ped Modelsgame-references/ped-models.mdpartial/game-references/ped-models

Existing game-reference data; individual rows are not all re-audited for this snapshot.

Pickup Hashesgame-references/pickup-hashes.mdpartial/game-references/pickup-hashes

Existing game-reference data; individual rows are not all re-audited for this snapshot.

Profile Settingsgame-references/profile-settings.mdpartial/reference/natives

Use the native/API context guide and pinned upstream reference for this long-tail game dataset.

Radio Stationsgame-references/radiostations.mdpartial/game-references/radiostations

Existing game-reference data; individual rows are not all re-audited for this snapshot.

Speechesgame-references/speeches.mdpartial/game-references/speeches

Existing game-reference data; individual rows are not all re-audited for this snapshot.

Text Formattinggame-references/text-formatting.mdpartial/game-references/text-formatting

Existing game-reference data; individual rows are not all re-audited for this snapshot.

Vehicle Referencesgame-references/vehicle-references/_index.mdpartial/reference/natives

Use the native/API context guide and pinned upstream reference for this long-tail game dataset.

Vehicle Colorsgame-references/vehicle-references/vehicle-colors.mdpartial/reference/natives

Use the native/API context guide and pinned upstream reference for this long-tail game dataset.

Vehicle Flagsgame-references/vehicle-references/vehicle-flags.mdpartial/reference/natives

Use the native/API context guide and pinned upstream reference for this long-tail game dataset.

Vehicle Modelsgame-references/vehicle-references/vehicle-models.mdpartial/reference/natives

Use the native/API context guide and pinned upstream reference for this long-tail game dataset.

Weapon Modelsgame-references/weapon-models.mdpartial/game-references/weapon-models

Existing game-reference data; individual rows are not all re-audited for this snapshot.

Zonesgame-references/zones.mdpartial/game-references/zones

Existing game-reference data; individual rows are not all re-audited for this snapshot.

getting-started (5 source topics)
getting-started: reviewed source-to-guide mappings
Pinned source topicStatusGuide and scope
Getting Startedgetting-started/_index.mdpartial/getting-started/overview

Task-oriented entry point with links to installation, server and scripting guides.

Creating Scriptsgetting-started/create-first-script.mdpartial/getting-started/overview

Task-oriented entry point with links to installation, server and scripting guides.

Installing FiveMgetting-started/installing-fivem.mdpartial/getting-started/install-client

Task-oriented entry point with links to installation, server and scripting guides.

Prerequisitesgetting-started/prerequisites.mdpartial/getting-started/overview

Task-oriented entry point with links to installation, server and scripting guides.

Setting up a FiveM Servergetting-started/setup-fivem-server.mdpartial/getting-started/overview

Task-oriented entry point with links to installation, server and scripting guides.

resources (55 source topics)
resources: reviewed source-to-guide mappings
Pinned source topicStatusGuide and scope
Stock Resourcesresources/_index.mdpartial/reference/stock-resource-events

Provider directory; this upstream index/template is not treated as an implemented API.

Resource Templateresources/about_resource_template.mdpartial/reference/stock-resource-events

Provider directory; this upstream index/template is not treated as an implemented API.

baseeventsresources/baseevents/_index.mdpartial/resources/baseevents/_index

Existing resource reference retained; not every export/function revalidated in this audit.

Eventsresources/baseevents/events/_index.mdcovered/reference/stock-resource-events

Stock event index is consolidated into a context/signature directory.

enteredVehicleresources/baseevents/events/enteredVehicle.mdcovered/resources/baseevents/events/enteredVehicle

Provider context and event contract reviewed; runtime dispatch is not certified by website tests.

enteringAbortedresources/baseevents/events/enteringAborted.mdcovered/resources/baseevents/events/enteringAborted

Provider context and event contract reviewed; runtime dispatch is not certified by website tests.

enteringVehicleresources/baseevents/events/enteringVehicle.mdcovered/resources/baseevents/events/enteringVehicle

Provider context and event contract reviewed; runtime dispatch is not certified by website tests.

leftVehicleresources/baseevents/events/leftVehicle.mdcovered/resources/baseevents/events/leftVehicle

Provider context and event contract reviewed; runtime dispatch is not certified by website tests.

onPlayerDiedresources/baseevents/events/onPlayerDied.mdcovered/resources/baseevents/events/onPlayerDied

Provider context and event contract reviewed; runtime dispatch is not certified by website tests.

onPlayerKilledresources/baseevents/events/onPlayerKilled.mdcovered/resources/baseevents/events/onPlayerKilled

Provider context and event contract reviewed; runtime dispatch is not certified by website tests.

onPlayerWastedresources/baseevents/events/onPlayerWasted.mdcovered/resources/baseevents/events/onPlayerWasted

Provider context and event contract reviewed; runtime dispatch is not certified by website tests.

chatresources/chat/_index.mdpartial/resources/chat/_index

Existing resource reference retained; not every export/function revalidated in this audit.

Eventsresources/chat/events/_index.mdcovered/reference/stock-resource-events

Stock event index is consolidated into a context/signature directory.

chat:addMessageresources/chat/events/chat-addMessage.mdcovered/resources/chat/events/chat-addMessage

Provider context and event contract reviewed; runtime dispatch is not certified by website tests.

chat:addSuggestionresources/chat/events/chat-addSuggestion.mdcovered/resources/chat/events/chat-addSuggestion

Provider context and event contract reviewed; runtime dispatch is not certified by website tests.

chat:addSuggestionsresources/chat/events/chat-addSuggestions.mdcovered/resources/chat/events/chat-addSuggestions

Provider context and event contract reviewed; runtime dispatch is not certified by website tests.

chat:addTemplateresources/chat/events/chat-addTemplate.mdcovered/resources/chat/events/chat-addTemplate

Provider context and event contract reviewed; runtime dispatch is not certified by website tests.

chat:clearresources/chat/events/chat-clear.mdcovered/resources/chat/events/chat-clear

Provider context and event contract reviewed; runtime dispatch is not certified by website tests.

chat:removeSuggestionresources/chat/events/chat-removeSuggestion.mdcovered/resources/chat/events/chat-removeSuggestion

Provider context and event contract reviewed; runtime dispatch is not certified by website tests.

chatMessageresources/chat/events/chatMessage.mdcovered/resources/chat/events/chatMessage

Provider context and event contract reviewed; runtime dispatch is not certified by website tests.

Exportsresources/chat/exports/_index.mdpartial/reference/stock-resource-events

Provider directory; this upstream index/template is not treated as an implemented API.

addMessage (client)resources/chat/exports/addMessagecl.mdpartial/resources/chat/exports/addMessagecl

Existing resource reference retained; not every export/function revalidated in this audit.

addMessage (server)resources/chat/exports/addMessagesv.mdpartial/resources/chat/exports/addMessagesv

Existing resource reference retained; not every export/function revalidated in this audit.

addSuggestionresources/chat/exports/addSuggestion.mdpartial/resources/chat/exports/addSuggestion

Existing resource reference retained; not every export/function revalidated in this audit.

registerMessageHookresources/chat/exports/registerMessageHook.mdpartial/resources/chat/exports/registerMessageHook

Existing resource reference retained; not every export/function revalidated in this audit.

registerModeresources/chat/exports/registerMode.mdpartial/resources/chat/exports/registerMode

Existing resource reference retained; not every export/function revalidated in this audit.

Functionsresources/chat/functions/_index.mdpartial/reference/stock-resource-events

Provider directory; this upstream index/template is not treated as an implemented API.

loadscreenresources/loadscreen/_index.mdpartial/resources/loadscreen/_index

Existing resource reference retained; not every export/function revalidated in this audit.

aresources/loadscreen/events/_index.mdcovered/reference/loading-screen-events

Loading-screen lifecycle and all documented browser messages.

aresources/loadscreen/functions/_index.mdcovered/reference/loading-screen-events

Loading-screen lifecycle and all documented browser messages.

mapmanagerresources/mapmanager/_index.mdpartial/resources/mapmanager/_index

Existing resource reference retained; not every export/function revalidated in this audit.

Eventsresources/mapmanager/events/_index.mdcovered/reference/stock-resource-events

Stock event index is consolidated into a context/signature directory.

getMapDirectivesresources/mapmanager/events/getMapDirectives.mdcovered/resources/mapmanager/events/getMapDirectives

Provider context and event contract reviewed; runtime dispatch is not certified by website tests.

onClientGameTypeStartresources/mapmanager/events/onClientGameTypeStart.mdcovered/resources/mapmanager/events/onClientGameTypeStart

Provider context and event contract reviewed; runtime dispatch is not certified by website tests.

onClientGameTypeStopresources/mapmanager/events/onClientGameTypeStop.mdcovered/resources/mapmanager/events/onClientGameTypeStop

Provider context and event contract reviewed; runtime dispatch is not certified by website tests.

onClientMapStartresources/mapmanager/events/onClientMapStart.mdcovered/resources/mapmanager/events/onClientMapStart

Provider context and event contract reviewed; runtime dispatch is not certified by website tests.

onClientMapStopresources/mapmanager/events/onClientMapStop.mdcovered/resources/mapmanager/events/onClientMapStop

Provider context and event contract reviewed; runtime dispatch is not certified by website tests.

Functionsresources/mapmanager/functions/_index.mdpartial/reference/stock-resource-events

Provider directory; this upstream index/template is not treated as an implemented API.

sessionmanagerresources/sessionmanager/_index.mdpartial/resources/sessionmanager/_index

Existing resource reference retained; not every export/function revalidated in this audit.

Eventsresources/sessionmanager/events/_index.mdcovered/reference/stock-resource-events

Stock event index is consolidated into a context/signature directory.

playerActivatedresources/sessionmanager/events/playerActivated.mdcovered/resources/sessionmanager/events/playerActivated

Provider context and event contract reviewed; runtime dispatch is not certified by website tests.

sessionInitializedresources/sessionmanager/events/sessionInitialized.mdcovered/resources/sessionmanager/events/sessionInitialized

Provider context and event contract reviewed; runtime dispatch is not certified by website tests.

spawnmanagerresources/spawnmanager/_index.mdpartial/resources/spawnmanager/_index

Existing resource reference retained; not every export/function revalidated in this audit.

Eventsresources/spawnmanager/events/_index.mdcovered/reference/stock-resource-events

Stock event index is consolidated into a context/signature directory.

playerSpawnedresources/spawnmanager/events/playerSpawned.mdcovered/resources/spawnmanager/events/playerSpawned

Provider context and event contract reviewed; runtime dispatch is not certified by website tests.

Functionsresources/spawnmanager/functions/_index.mdpartial/resources/spawnmanager/_index

Existing spawnmanager overview; full individual export contracts remain upstream.

addSpawnPointresources/spawnmanager/functions/addSpawnPoint.mdpartial/resources/spawnmanager/_index

Existing spawnmanager overview; full individual export contracts remain upstream.

forceRespawnresources/spawnmanager/functions/forceRespawn.mdpartial/resources/spawnmanager/_index

Existing spawnmanager overview; full individual export contracts remain upstream.

loadSpawnsresources/spawnmanager/functions/loadSpawns.mdpartial/resources/spawnmanager/_index

Existing spawnmanager overview; full individual export contracts remain upstream.

removeSpawnPointresources/spawnmanager/functions/removeSpawnPoint.mdpartial/resources/spawnmanager/_index

Existing spawnmanager overview; full individual export contracts remain upstream.

setAutoSpawnresources/spawnmanager/functions/setAutoSpawn.mdpartial/resources/spawnmanager/_index

Existing spawnmanager overview; full individual export contracts remain upstream.

setAutoSpawnCallbackresources/spawnmanager/functions/setAutoSpawnCallback.mdpartial/resources/spawnmanager/_index

Existing spawnmanager overview; full individual export contracts remain upstream.

spawnPlayerresources/spawnmanager/functions/spawnPlayer.mdpartial/resources/spawnmanager/_index

Existing spawnmanager overview; full individual export contracts remain upstream.

txAdminresources/txAdmin/_index.mdpartial/txadmin/overview

Existing txAdmin guides; not a complete mirrored permissions manual.

Permissionsresources/txAdmin/permissions.mdpartial/txadmin/overview

Existing txAdmin guides; not a complete mirrored permissions manual.

scripting-manual (46 source topics)
scripting-manual: reviewed source-to-guide mappings
Pinned source topicStatusGuide and scope
Guides for Scriptingscripting-manual/_index.mdpartial/scripting/overview

Section index links to relevant task guides, not a claim of full API parity.

Debuggingscripting-manual/debugging/_index.mdpartial/scripting/overview

Section index links to relevant task guides, not a claim of full API parity.

Using the Profilerscripting-manual/debugging/using-profiler.mdcovered/scripting/debugging/using-profiler

Recording, status, export and controlled before/after comparisons.

Scripting Introductionscripting-manual/introduction/_index.mdpartial/scripting/overview

Section index links to relevant task guides, not a claim of full API parity.

Understanding and Using Native Functionsscripting-manual/introduction/about-native-functions.mdpartial/reference/natives

Existing task guide retained; no claim every source detail was revalidated.

Creating Your First Script in C#scripting-manual/introduction/creating-your-first-script-csharp.mdpartial/scripting/introduction/creating-your-first-script-csharp

Existing task guide retained; no claim every source detail was revalidated.

Creating your first script in JavaScriptscripting-manual/introduction/creating-your-first-script-javascript.mdpartial/scripting/introduction/creating-your-first-script-javascript

Existing task guide retained; no claim every source detail was revalidated.

Creating Your First Script in Luascripting-manual/introduction/creating-your-first-script.mdpartial/scripting/lua-basics

Existing task guide retained; no claim every source detail was revalidated.

Fact Sheetscripting-manual/introduction/fact-sheet.mdpartial/scripting/overview

Existing task guide retained; no claim every source detail was revalidated.

Introduction to Resourcesscripting-manual/introduction/introduction-to-resources.mdpartial/scripting/resource-lifecycle

Existing task guide retained; no claim every source detail was revalidated.

Migrating from Deprecated Methodsscripting-manual/migrating-from-deprecated/_index.mdpartial/scripting/migrating-from-deprecated

Existing migration guide; current named replacements linked.

Creating Chat Messagesscripting-manual/migrating-from-deprecated/chat-messages.mdpartial/scripting/migrating-from-deprecated

Existing migration guide; current named replacements linked.

Creating Commandsscripting-manual/migrating-from-deprecated/creating-commands.mdpartial/scripting/migrating-from-deprecated

Existing migration guide; current named replacements linked.

Migrating from Other GTAV Multiplayer Platformsscripting-manual/migrating-from-other-platforms/_index.mddeferred/scripting/migrating-from-deprecated

Other-platform migration needs a concrete source platform/resource; not certified by generic API examples.

Networkingscripting-manual/networking/_index.mdpartial/scripting/overview

Section index links to relevant task guides, not a claim of full API parity.

Network and Local IDsscripting-manual/networking/ids.mdpartial/scripting/networking/ids

Existing handle/network/player-ID guide; not every native use case revalidated.

State Bagsscripting-manual/networking/state-bags.mdpartial/scripting/state-bags

Existing state-bag workflow; full cross-track API behavior not certified.

User Interfaces with NUIscripting-manual/nui-development/_index.mdpartial/scripting/nui

NUI task hub; specialized messages are documented separately.

Direct-Rendered UIscripting-manual/nui-development/dui.mdcovered/scripting/nui-advanced

Owned local DUI texture, bounded readiness and cleanup without guessed prop bindings.

Fullscreen NUIscripting-manual/nui-development/full-screen-nui.mdpartial/scripting/nui

Existing full-screen UI workflow; not exhaustive feature parity.

Loading Screensscripting-manual/nui-development/loading-screens/_index.mdcovered/reference/loading-screen-events

All eleven documented messages, complete minimal screen and lifecycle boundaries.

endDataFileEntriesscripting-manual/nui-development/loading-screens/endDataFileEntries.mdcovered/reference/loading-screen-events

Exact named browser-message fields are in the eleven-event contract table.

endInitFunctionscripting-manual/nui-development/loading-screens/endInitFunction.mdcovered/reference/loading-screen-events

Exact named browser-message fields are in the eleven-event contract table.

initFunctionInvokedscripting-manual/nui-development/loading-screens/initFunctionInvoked.mdcovered/reference/loading-screen-events

Exact named browser-message fields are in the eleven-event contract table.

initFunctionInvokingscripting-manual/nui-development/loading-screens/initFunctionInvoking.mdcovered/reference/loading-screen-events

Exact named browser-message fields are in the eleven-event contract table.

loadProgressscripting-manual/nui-development/loading-screens/loadProgress.mdcovered/reference/loading-screen-events

Exact named browser-message fields are in the eleven-event contract table.

onDataFileEntryscripting-manual/nui-development/loading-screens/onDataFileEntry.mdcovered/reference/loading-screen-events

Exact named browser-message fields are in the eleven-event contract table.

onLogLinescripting-manual/nui-development/loading-screens/onLogLine.mdcovered/reference/loading-screen-events

Exact named browser-message fields are in the eleven-event contract table.

performMapLoadFunctionscripting-manual/nui-development/loading-screens/performMapLoadFunction.mdcovered/reference/loading-screen-events

Exact named browser-message fields are in the eleven-event contract table.

startDataFileEntriesscripting-manual/nui-development/loading-screens/startDataFileEntries.mdcovered/reference/loading-screen-events

Exact named browser-message fields are in the eleven-event contract table.

startInitFunctionscripting-manual/nui-development/loading-screens/startInitFunction.mdcovered/reference/loading-screen-events

Exact named browser-message fields are in the eleven-event contract table.

startInitFunctionOrderscripting-manual/nui-development/loading-screens/startInitFunctionOrder.mdcovered/reference/loading-screen-events

Exact named browser-message fields are in the eleven-event contract table.

NUI Callbacksscripting-manual/nui-development/nui-callbacks.mdcovered/scripting/csharp-async-interop

Compiled C# callback bridge plus browser validation/timeouts; newer direct APIs linked.

Scripting Runtimesscripting-manual/runtimes/_index.mdpartial/scripting/overview

Section index links to relevant task guides, not a claim of full API parity.

Scripting in C#scripting-manual/runtimes/csharp.mdcovered/scripting/csharp-async-interop

Compiled client/server projects, asynchronous stale-work guard and exactly-once NUI callbacks.

Scripting in JavaScriptscripting-manual/runtimes/javascript.mdcovered/scripting/javascript-async-interop

Server I/O scheduling, session identity, compiled cross-language export and failure tests.

Scripting in Luascripting-manual/runtimes/lua.mdpartial/scripting/lua-runtime

Scheduling and async workflow; not a complete runtime type/function manual.

Using New Game Featuresscripting-manual/using-new-game-features/_index.mdpartial/scripting/overview

Section index links to relevant task guides, not a claim of full API parity.

Work with Drawable Components and Props Using Collectionsscripting-manual/using-new-game-features/collection-based-natives.mdpartial/scripting/using-new-game-features/collection-based-natives

Existing task guide retained; no claim every source detail was revalidated.

Fuel Consumptionscripting-manual/using-new-game-features/fuel-consumption.mdpartial/scripting/using-new-game-features/fuel-consumption

Existing task guide retained; no claim every source detail was revalidated.

Using Scaleformscripting-manual/using-scaleform/_index.mdpartial/scripting/scaleform

Existing Scaleform guide; individual movies/methods not exhaustively verified.

Voicescripting-manual/voice/_index.mdpartial/ops/voice

Existing voice setup; Enhanced voice migration requires current provider testing.

Working with Eventsscripting-manual/working-with-events/_index.mdpartial/scripting/events

Existing event guide plus explicit new client/server contracts.

Canceling Eventsscripting-manual/working-with-events/canceling-events.mdpartial/scripting/events

Existing event guide plus explicit new client/server contracts.

Listening for Eventsscripting-manual/working-with-events/listening-for-events.mdpartial/scripting/events

Existing event guide plus explicit new client/server contracts.

Triggering Eventsscripting-manual/working-with-events/triggering-events.mdpartial/scripting/events

Existing event guide plus explicit new client/server contracts.

scripting-reference (105 source topics)
scripting-reference: reviewed source-to-guide mappings
Pinned source topicStatusGuide and scope
Scripting Referencescripting-reference/_index.mdpartial/reference/natives

Official native reference remains the signature source; this repository index may be generated upstream.

Client Functionsscripting-reference/client-functions/_index.mdpartial/reference/natives

Official native reference remains the signature source; this repository index may be generated upstream.

Convarsscripting-reference/convars/_index.mdpartial/reference/convars

Existing convar guide; not every current or deprecated option.

Eventsscripting-reference/events/_index.mdcovered/reference/stock-resource-events

Directory separates engine, stock-resource and browser loading-screen events.

Client Eventsscripting-reference/events/client-events/_index.mdcovered/reference/client-events

Generated catalog reviewed separately from the repository's template stub.

List of Eventsscripting-reference/events/list/_index.mdcovered/reference/server-events

Client/server catalogs link each contract and context.

gameEventTriggeredscripting-reference/events/list/gameEventTriggered.mdcovered/reference/client-events

Reviewed named contract with client context and cancellation limits.

onClientResourceStartscripting-reference/events/list/onClientResourceStart.mdcovered/reference/client-events

Reviewed named contract with client context and cancellation limits.

onClientResourceStopscripting-reference/events/list/onClientResourceStop.mdcovered/reference/client-events

Reviewed named contract with client context and cancellation limits.

onEntityBucketChangescripting-reference/events/list/onEntityBucketChange.mdcovered/reference/server-events

Reviewed named contract; explicit source, payload and cancellation constraints.

onPlayerBucketChangescripting-reference/events/list/onPlayerBucketChange.mdcovered/reference/server-events

Reviewed named contract; explicit source, payload and cancellation constraints.

onResourceStartscripting-reference/events/list/onResourceStart.mdcovered/reference/server-events

Reviewed named contract; explicit source, payload and cancellation constraints.

onResourceStartingscripting-reference/events/list/onResourceStarting.mdcovered/reference/server-events

Reviewed named contract; explicit source, payload and cancellation constraints.

onResourceStopscripting-reference/events/list/onResourceStop.mdcovered/reference/server-events

Reviewed named contract; explicit source, payload and cancellation constraints.

playerConnectingscripting-reference/events/list/playerConnecting.mdcovered/scripting/player-connecting

Dedicated admission/deferral workflow.

playerDroppedscripting-reference/events/list/playerDropped.mdcovered/reference/server-events

Reviewed named contract; explicit source, payload and cancellation constraints.

populationPedCreatingscripting-reference/events/list/populationPedCreating.mdcovered/reference/client-events

Reviewed named contract with client context and cancellation limits.

rconCommandscripting-reference/events/list/rconCommand.mdcovered/reference/server-events

Reviewed named contract; explicit source, payload and cancellation constraints.

respawnPlayerPedEventscripting-reference/events/list/respawnPlayerPedEvent.mdcovered/reference/server-events

Reviewed named contract; explicit source, payload and cancellation constraints.

vehicleComponentControlEventscripting-reference/events/list/vehicleComponentControlEvent.mdcovered/reference/server-events

Reviewed named contract; explicit source, payload and cancellation constraints.

Server Eventsscripting-reference/events/server-events/_index.mdcovered/reference/server-events

Generated catalog reviewed separately from the repository's template stub.

OneSyncscripting-reference/onesync/_index.mdpartial/ops/onesync

Existing substantial guide plus new event/track notes; no full engine parity claim.

Resource Manifestscripting-reference/resource-manifest/_index.mdpartial/snippets/fxmanifest

Working manifest examples; not a full mirror of every metadata field.

Runtime-Specific Referencesscripting-reference/runtimes/_index.mdpartial/scripting/overview

Language entry points rather than an exhaustive runtime API mirror.

C# Function Referencescripting-reference/runtimes/csharp/_index.mdpartial/scripting/csharp-async-interop

Compiled resource-author examples, not a full generated C# native catalog.

Client-Side Functions in C#scripting-reference/runtimes/csharp/client-functions.mdpartial/scripting/csharp-async-interop

Compiled resource-author examples, not a full generated C# native catalog.

Server-Side Functions in C#scripting-reference/runtimes/csharp/server-functions.mdpartial/scripting/csharp-async-interop

Compiled resource-author examples, not a full generated C# native catalog.

JavaScript function referencescripting-reference/runtimes/javascript/_index.mdpartial/scripting/javascript-async-interop

Executable asynchronous task examples, not individual documentation for every runtime intrinsic.

Client-side functions in JavaScriptscripting-reference/runtimes/javascript/client-functions.mdpartial/scripting/javascript-async-interop

Executable asynchronous task examples, not individual documentation for every runtime intrinsic.

scripting-reference/runtimes/javascript/functions/RegisterNetEventscripting-reference/runtimes/javascript/functions/RegisterNetEvent.mdpartial/scripting/javascript-async-interop

Executable asynchronous task examples, not individual documentation for every runtime intrinsic.

List of functions in JavaScriptscripting-reference/runtimes/javascript/functions/_index.mdpartial/scripting/javascript-async-interop

Executable asynchronous task examples, not individual documentation for every runtime intrinsic.

scripting-reference/runtimes/javascript/functions/addRawEventListenerscripting-reference/runtimes/javascript/functions/addRawEventListener.mdpartial/scripting/javascript-async-interop

Executable asynchronous task examples, not individual documentation for every runtime intrinsic.

clearTickscripting-reference/runtimes/javascript/functions/clearTick.mdpartial/scripting/javascript-async-interop

Executable asynchronous task examples, not individual documentation for every runtime intrinsic.

Emit - clientscripting-reference/runtimes/javascript/functions/emit-client.mdpartial/scripting/javascript-async-interop

Executable asynchronous task examples, not individual documentation for every runtime intrinsic.

Emit - serverscripting-reference/runtimes/javascript/functions/emit-server.mdpartial/scripting/javascript-async-interop

Executable asynchronous task examples, not individual documentation for every runtime intrinsic.

EmitNet - clientscripting-reference/runtimes/javascript/functions/emitNet-client.mdpartial/scripting/javascript-async-interop

Executable asynchronous task examples, not individual documentation for every runtime intrinsic.

EmitNet - serverscripting-reference/runtimes/javascript/functions/emitNet-server.mdpartial/scripting/javascript-async-interop

Executable asynchronous task examples, not individual documentation for every runtime intrinsic.

Exportsscripting-reference/runtimes/javascript/functions/exports.mdpartial/scripting/javascript-async-interop

Executable asynchronous task examples, not individual documentation for every runtime intrinsic.

getPlayersscripting-reference/runtimes/javascript/functions/getPlayers.mdpartial/scripting/javascript-async-interop

Executable asynchronous task examples, not individual documentation for every runtime intrinsic.

On - clientscripting-reference/runtimes/javascript/functions/on-client.mdpartial/scripting/javascript-async-interop

Executable asynchronous task examples, not individual documentation for every runtime intrinsic.

On - serverscripting-reference/runtimes/javascript/functions/on-server.mdpartial/scripting/javascript-async-interop

Executable asynchronous task examples, not individual documentation for every runtime intrinsic.

onNet - clientscripting-reference/runtimes/javascript/functions/onNet-client.mdpartial/scripting/javascript-async-interop

Executable asynchronous task examples, not individual documentation for every runtime intrinsic.

onNet - serverscripting-reference/runtimes/javascript/functions/onNet-server.mdpartial/scripting/javascript-async-interop

Executable asynchronous task examples, not individual documentation for every runtime intrinsic.

scripting-reference/runtimes/javascript/functions/removeEventListenerscripting-reference/runtimes/javascript/functions/removeEventListener.mdpartial/scripting/javascript-async-interop

Executable asynchronous task examples, not individual documentation for every runtime intrinsic.

setTickscripting-reference/runtimes/javascript/functions/setTick.mdpartial/scripting/javascript-async-interop

Executable asynchronous task examples, not individual documentation for every runtime intrinsic.

Server-side functions in JavaScriptscripting-reference/runtimes/javascript/server-functions.mdpartial/scripting/javascript-async-interop

Executable asynchronous task examples, not individual documentation for every runtime intrinsic.

Lua Function Referencescripting-reference/runtimes/lua/_index.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Client-Side Functions in Luascripting-reference/runtimes/lua/client-functions.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

AddEventHandlerscripting-reference/runtimes/lua/functions/AddEventHandler.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.Awaitscripting-reference/runtimes/lua/functions/Citizen.Await.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.CanonicalizeRefscripting-reference/runtimes/lua/functions/Citizen.CanonicalizeRef.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.CreateThreadscripting-reference/runtimes/lua/functions/Citizen.CreateThread.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.CreateThreadNowscripting-reference/runtimes/lua/functions/Citizen.CreateThreadNow.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.GetFunctionReferencescripting-reference/runtimes/lua/functions/Citizen.GetFunctionReference.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.InvokeFunctionReferencescripting-reference/runtimes/lua/functions/Citizen.InvokeFunctionReference.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.InvokeNativescripting-reference/runtimes/lua/functions/Citizen.InvokeNative.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.PointerValueFloatscripting-reference/runtimes/lua/functions/Citizen.PointerValueFloat.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.PointerValueFloatInitializedscripting-reference/runtimes/lua/functions/Citizen.PointerValueFloatInitialized.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.PointerValueIntscripting-reference/runtimes/lua/functions/Citizen.PointerValueInt.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.PointerValueIntInitializedscripting-reference/runtimes/lua/functions/Citizen.PointerValueIntInitialized.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.PointerValueVectorscripting-reference/runtimes/lua/functions/Citizen.PointerValueVector.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.ResultAsFloatscripting-reference/runtimes/lua/functions/Citizen.ResultAsFloat.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.ResultAsIntegerscripting-reference/runtimes/lua/functions/Citizen.ResultAsInteger.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.ResultAsLongscripting-reference/runtimes/lua/functions/Citizen.ResultAsLong.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.ResultAsObjectscripting-reference/runtimes/lua/functions/Citizen.ResultAsObject.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.ResultAsStringscripting-reference/runtimes/lua/functions/Citizen.ResultAsString.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.ResultAsVectorscripting-reference/runtimes/lua/functions/Citizen.ResultAsVector.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.ReturnResultAnywayscripting-reference/runtimes/lua/functions/Citizen.ReturnResultAnyway.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.SetCallRefRoutinescripting-reference/runtimes/lua/functions/Citizen.SetCallRefRoutine.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.SetDeleteRefRoutinescripting-reference/runtimes/lua/functions/Citizen.SetDeleteRefRoutine.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.SetDuplicateRefRoutinescripting-reference/runtimes/lua/functions/Citizen.SetDuplicateRefRoutine.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.SetEventRoutinescripting-reference/runtimes/lua/functions/Citizen.SetEventRoutine.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.SetTickRoutinescripting-reference/runtimes/lua/functions/Citizen.SetTickRoutine.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.SetTimeoutscripting-reference/runtimes/lua/functions/Citizen.SetTimeout.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.Tracescripting-reference/runtimes/lua/functions/Citizen.Trace.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Citizen.Waitscripting-reference/runtimes/lua/functions/Citizen.Wait.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

GetPlayerIdentifiersscripting-reference/runtimes/lua/functions/GetPlayerIdentifiers.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

GetPlayersscripting-reference/runtimes/lua/functions/GetPlayers.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

PerformHttpRequestscripting-reference/runtimes/lua/functions/PerformHttpRequest.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

PerformHttpRequestAwaitscripting-reference/runtimes/lua/functions/PerformHttpRequestAwait.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

RegisterNUICallbackscripting-reference/runtimes/lua/functions/RegisterNUICallback.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

RegisterNetEventscripting-reference/runtimes/lua/functions/RegisterNetEvent.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

RemoveEventHandlerscripting-reference/runtimes/lua/functions/RemoveEventHandler.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

SendNUIMessagescripting-reference/runtimes/lua/functions/SendNUIMessage.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

TriggerClientEventscripting-reference/runtimes/lua/functions/TriggerClientEvent.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

TriggerEventscripting-reference/runtimes/lua/functions/TriggerEvent.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

TriggerServerEventscripting-reference/runtimes/lua/functions/TriggerServerEvent.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

List of functions in Luascripting-reference/runtimes/lua/functions/_index.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

crossscripting-reference/runtimes/lua/functions/cross.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

dotscripting-reference/runtimes/lua/functions/dot.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

invscripting-reference/runtimes/lua/functions/inv.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

normscripting-reference/runtimes/lua/functions/norm.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

scripting-reference/runtimes/lua/functions/promise.allscripting-reference/runtimes/lua/functions/promise.all.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

scripting-reference/runtimes/lua/functions/promise.firstscripting-reference/runtimes/lua/functions/promise.first.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

scripting-reference/runtimes/lua/functions/promise.mapscripting-reference/runtimes/lua/functions/promise.map.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

scripting-reference/runtimes/lua/functions/promise.newscripting-reference/runtimes/lua/functions/promise.new.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

quatscripting-reference/runtimes/lua/functions/quat.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

slerpscripting-reference/runtimes/lua/functions/slerp.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

vectorscripting-reference/runtimes/lua/functions/vector.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

vector1scripting-reference/runtimes/lua/functions/vector1.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

vector2scripting-reference/runtimes/lua/functions/vector2.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

vector3scripting-reference/runtimes/lua/functions/vector3.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

vector4scripting-reference/runtimes/lua/functions/vector4.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Server-Side Functions in Luascripting-reference/runtimes/lua/server-functions.mdpartial/scripting/lua-runtime

Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream.

Server Functionsscripting-reference/server-functions/_index.mdpartial/reference/natives

Official native reference remains the signature source; this repository index may be generated upstream.

server-manual (16 source topics)
server-manual: reviewed source-to-guide mappings
Pinned source topicStatusGuide and scope
Server Manualserver-manual/_index.mdpartial/getting-started/quickstart-txadmin

Existing server-owner workflow; not every upstream platform/configuration path revalidated.

Asset Escrowserver-manual/asset-escrow.mdpartial/security/asset-escrow

Existing server-owner workflow; not every upstream platform/configuration path revalidated.

End of Support/End of Life Warning Messageserver-manual/end-of-support-end-of-life.mdpartial/ops/artifacts

Existing server-owner workflow; not every upstream platform/configuration path revalidated.

Featured Server Listserver-manual/featured-server-list.mdpartial/reference/api

Existing server-owner workflow; not every upstream platform/configuration path revalidated.

Finding Resourcesserver-manual/finding-resources.mdpartial/getting-started/finding-resources

Existing server-owner workflow; not every upstream platform/configuration path revalidated.

Frameworksserver-manual/frameworks.mdpartial/frameworks/overview

Existing server-owner workflow; not every upstream platform/configuration path revalidated.

Setting Up a Server Using a Game Server Hosting Providerserver-manual/game-server-hosting-providers.mdpartial/ops/hosting

Existing server-owner workflow; not every upstream platform/configuration path revalidated.

Migrating from CitizenMP.Serverserver-manual/migrating-from-citmp.mddeferred/ops/artifacts

Historical citmp migration is not a supported current-server recipe.

Onboarding Guide FiveM for GTAV Enhancedserver-manual/onboarding-guide-fivem-for-gtav-enhanced.mdcovered/getting-started/legacy-vs-enhanced

Current blockers and reversible staging plan; no Enhanced engine certification.

Proxy Setupserver-manual/proxy-setup.mdpartial/ops/networking

Existing server-owner workflow; not every upstream platform/configuration path revalidated.

Server Commandsserver-manual/server-commands.mdpartial/ops/server-commands

Existing server-owner workflow; not every upstream platform/configuration path revalidated.

Setting up a server using txAdminserver-manual/setting-up-a-server-txadmin.mdpartial/getting-started/quickstart-txadmin

Existing server-owner workflow; not every upstream platform/configuration path revalidated.

Setting Up a Vanilla FXServerserver-manual/setting-up-a-server-vanilla.mdpartial/getting-started/quickstart-txadmin

Existing server-owner workflow; not every upstream platform/configuration path revalidated.

Setting Up a Serverserver-manual/setting-up-a-server.mdpartial/getting-started/quickstart-txadmin

Existing server-owner workflow; not every upstream platform/configuration path revalidated.

Setting Up a Tebex Storeserver-manual/setting-up-a-tebex-store.mdpartial/ops/monetization

Existing server-owner workflow; not every upstream platform/configuration path revalidated.

Static IPsserver-manual/static-ips.mdpartial/ops/networking

Existing server-owner workflow; not every upstream platform/configuration path revalidated.

support (6 source topics)
support: reviewed source-to-guide mappings
Pinned source topicStatusGuide and scope
Supportsupport/_index.mdpartial/troubleshooting/common-errors

Independent diagnostics path; not a mirror of upstream support policy or every problem.

Client Issuessupport/client-issues.mdpartial/troubleshooting/client-diagnostics

Independent diagnostics path; not a mirror of upstream support policy or every problem.

Requesting Documentationsupport/documentation-faq.mdpartial/troubleshooting/common-errors

Independent diagnostics path; not a mirror of upstream support policy or every problem.

Resource FAQsupport/resource-faq.mdpartial/troubleshooting/common-errors

Independent diagnostics path; not a mirror of upstream support policy or every problem.

Server Debuggingsupport/server-debug.mdpartial/troubleshooting/common-errors

Independent diagnostics path; not a mirror of upstream support policy or every problem.

Server Issuessupport/server-issues.mdpartial/troubleshooting/common-errors

Independent diagnostics path; not a mirror of upstream support policy or every problem.

Update the inventory without hiding new gaps

Maintainers regenerate data/reference-inventory.json with scripts/reference-inventory.mjs against the exact pinned upstream checkout. The checker verifies the revision, the expected source inventory and every target route; changed output fails CI until reviewed. Updating the pin requires a deliberate review of added, removed and changed topics, not simply increasing a “coverage count.”

Use the client contracts, server contracts, stock-resource directory and loading-screen messages for event details. Use Find an Answer for a task rather than starting with the entire inventory.

Verification is a separate dimension

The JS/C# lab has actual compilation and deterministic protocol tests. The asset lab has actual generation, binary conversion/reloading and authoring renders. These do not certify FiveM client/FXServer event dispatch, game physics, graphical FxDK/FXCode interaction, Alchemist execution or Enhanced compatibility. Each affected guide identifies the remaining environment-specific acceptance checks.

Source authority remains with the linked Cfx.re documentation  and the pinned upstream repository . FiveM Docs is an independent, task-oriented guide, not the official platform documentation.