Documentation coverage and source inventory
This is an inventory, not a “percentage complete” claim. The upstream documentation contains indexes, generated catalogs, historical articles and individual API pages. Counting similarly named files cannot measure semantic parity, correctness or whether an example ran inside FiveM.
Every Markdown document under content/docs at upstream revision e8113b64d6ea295a3ec531aebc5e6b8bc2ceb212 has a pinned source link, source SHA-256, real local guide destination and explicit scope note. The generated browser/server catalogs and published crosshair manual were reviewed separately because a repository template does not contain all of their rendered content.
What the statuses mean
| Status | Meaning | What it does not promise |
|---|---|---|
covered | A reviewed task or event contract has a useful local treatment with its boundaries stated. | Every API detail is duplicated, all tracks are supported, or the example passed an in-game test. |
partial | A relevant local guide exists, but does not exhaust the upstream topic or all long-tail reference entries. | Matching a filename alone establishes equivalence. |
deferred | The topic is historical, platform-contributor-specific, outside the fixture’s scope, or needs a separate reproducible example. | The topic is obsolete in every context or can be safely ignored without reading its note. |
The static-prop fixture does not cover animated maps or functional door authoring. Runtime scheduling examples do not duplicate every pointer helper or native. Historical cookbook entries stay marked as historical rather than being automatically rewritten into current recommendations. These distinctions keep the inventory useful for planning instead of creating a false completeness score.
Source-to-guide inventory
Expand a section to inspect every mapping. The rows are rendered as normal HTML links and text; no client-side data request or login is needed to read them.
342 source documents inventoried at e8113b64d6ea. These are source topics, not a coverage score.
Overview (1 source topics)
| Pinned source topic | Status | Guide and scope |
|---|---|---|
| 👋🏼 Home_index.md | covered | /find-your-answer Question-led entry point; not a claim of complete API parity. |
alchemist (1 source topics)
| Pinned source topic | Status | Guide and scope |
|---|---|---|
| Alchemistalchemist/_index.md | covered | /tools/alchemist Current GUI/CLI distinction, conversion/refinement, supported formats and operator acceptance; execution not claimed. |
assets-manual (9 source topics)
| Pinned source topic | Status | Guide and scope |
|---|---|---|
| Guides for 3D Assetsassets-manual/_index.md | covered | /scripting/asset-authoring Owned mesh/texture/collision/LOD/archetype/placement fixture, exact tools, binary reload and real authoring renders; game loading is a separate gate. |
| Part 1 - Tooling & Workspace Setupassets-manual/beginner-series/part-1.md | covered | /scripting/asset-authoring Owned mesh/texture/collision/LOD/archetype/placement fixture, exact tools, binary reload and real authoring renders; game loading is a separate gate. |
| Part 2 - Exploring & Exporting GTAV Assetsassets-manual/beginner-series/part-2.md | covered | /scripting/asset-authoring Owned mesh/texture/collision/LOD/archetype/placement fixture, exact tools, binary reload and real authoring renders; game loading is a separate gate. |
| Part 3 - Creating GTAV Assets in Blenderassets-manual/beginner-series/part-3.md | covered | /scripting/asset-authoring Owned mesh/texture/collision/LOD/archetype/placement fixture, exact tools, binary reload and real authoring renders; game loading is a separate gate. |
| Part 4 - Placing Assets & Creating Simple Map Modsassets-manual/beginner-series/part-4.md | covered | /scripting/asset-authoring Owned mesh/texture/collision/LOD/archetype/placement fixture, exact tools, binary reload and real authoring renders; game loading is a separate gate. |
| Part 5 - Collision Editing and Creationassets-manual/beginner-series/part-5.md | covered | /scripting/asset-collision-lods Real good/faulty exports and measured authoring diagnosis; game physics/LOD acceptance explicitly unexecuted. |
| Part 6 - LODs (Level of Detail)assets-manual/beginner-series/part-6.md | covered | /scripting/asset-collision-lods Real good/faulty exports and measured authoring diagnosis; game physics/LOD acceptance explicitly unexecuted. |
| Part 7 - Map Animation Creationassets-manual/beginner-series/part-7.md | deferred | /scripting/asset-authoring Animated maps and functional doors need separate owned fixtures and in-engine acceptance; the static prop fixture does not certify them. |
| Part 8 - Door Creationassets-manual/beginner-series/part-8.md | deferred | /scripting/asset-authoring Animated maps and functional doors need separate owned fixtures and in-engine acceptance; the static prop fixture does not certify them. |
client-manual (10 source topics)
| Pinned source topic | Status | Guide and scope |
|---|---|---|
| Client Manualclient-manual/_index.md | partial | /getting-started/install-client Client-manual entry point; specific workflows have dedicated rows. |
| CitizenFX.iniclient-manual/citizenfx.md | covered | /getting-started/client-configuration Dedicated backup/edit/restore workflow and setting boundaries. |
| Console Commandsclient-manual/console-commands.md | partial | /troubleshooting/client-diagnostics Diagnostic command workflow; not every console variable or mode. |
| Enabling Full Client Dumpsclient-manual/enabling-full-client-dumps.md | covered | /troubleshooting/client-diagnostics Requested crash capture and private handling; client execution still requires acceptance. |
| Installing FiveMclient-manual/installing-fivem.md | covered | /getting-started/install-client Player installation and first connection, separate from server setup. |
| Running two FiveM clientsclient-manual/running-two-fivem-clients.md | covered | /tools/two-client-testing Legacy and Enhanced procedures; identity caveats and acceptance matrix. |
| FiveM Shortcutclient-manual/shortcut.md | covered | /getting-started/client-shortcuts Track-specific arguments, quoting and reversible test shortcut. |
| System Requirementsclient-manual/system-requirements.md | partial | /getting-started/install-client Client prerequisites and source link, not a mirrored hardware support matrix. |
| Where to Buy GTAVclient-manual/where-to-buy-gtav.md | partial | /getting-started/install-client Legitimate game prerequisite is covered; no maintained retailer comparison. |
| Where to Buy Red Dead Redemption 2client-manual/where-to-buy-rdr3.md | deferred | /getting-started/install-client RedM purchase workflow is outside this FiveM guide; use the pinned source. |
contributing (5 source topics)
| Pinned source topic | Status | Guide and scope |
|---|---|---|
| Contributingcontributing/_index.md | deferred | /contributing This project has its own contribution policy; upstream Git/history-maintenance tutorials remain linked at source. |
| Contribution Guidelinescontributing/contribution-guidelines.md | deferred | /contributing This project has its own contribution policy; upstream Git/history-maintenance tutorials remain linked at source. |
| Gitcontributing/git/_index.md | deferred | /contributing This project has its own contribution policy; upstream Git/history-maintenance tutorials remain linked at source. |
| Rebase Guidecontributing/git/rebase-guide.md | deferred | /contributing This project has its own contribution policy; upstream Git/history-maintenance tutorials remain linked at source. |
| Squash Guidecontributing/git/squash-guide.md | deferred | /contributing This project has its own contribution policy; upstream Git/history-maintenance tutorials remain linked at source. |
cookbook (21 source topics)
| Pinned source topic | Status | Guide and scope |
|---|---|---|
| Our Work on Supporting Emoji in Scaleform GFxcookbook/2019/06/09/our-work-on-supporting-emoji-in-scaleform-gfx.md | deferred | /reference/coverage Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse. |
| Lua Support for Compile-Time Jenkins Hashescookbook/2019/06/23/lua-support-for-compile-time-jenkins-hashes.md | deferred | /reference/coverage Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse. |
| Adaptive Cards in Deferralscookbook/2019/06/29/adaptive-cards-in-deferrals.md | deferred | /reference/coverage Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse. |
| GET_ACTIVE_PLAYERS: the replacement for player loopscookbook/2019/06/29/get_active_players-the-replacement-for-player-loops.md | deferred | /reference/coverage Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse. |
| Improving Script Stack Tracescookbook/2019/07/15/improving-script-stack-traces.md | deferred | /reference/coverage Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse. |
| [ANCIENT INFO] Two new experimental OneSync variablescookbook/2019/08/12/two-new-experimental-onesync-variables.md | deferred | /reference/coverage Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse. |
| Useful Snippet: Getting the Top Left of the Minimap in Screen Coordinatescookbook/2019/08/12/useful-snippet-getting-the-top-left-of-the-minimap-in-screen-coordinates.md | deferred | /reference/coverage Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse. |
| OneSync: intercepting game events (such as explosions)cookbook/2019/08/19/onesync-intercepting-game-events-such-as-explosions.md | deferred | /reference/coverage Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse. |
| Optimizing Resource Downloads Using a Caching Proxycookbook/2019/10/29/optimizing-resource-downloads-using-a-caching-proxy.md | deferred | /reference/coverage Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse. |
| Using the New Console Key Bindingscookbook/2020/01/06/using-the-new-console-key-bindings.md | deferred | /reference/coverage Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse. |
| Uploading photos from in-game to the Cfx.re Gallerycookbook/2020/01/20/uploading-photos-from-in-game-to-the-cfx-re-gallery.md | deferred | /reference/coverage Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse. |
| Try the new CitizenFX C# templates for FiveMcookbook/2020/02/24/try-the-new-citizenfx-c-templates-for-fivem.md | deferred | /reference/coverage Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse. |
| A quick note about OneSync server-side persistencecookbook/2020/07/10/a-quick-note-about-onesync-server-side-persistence.md | deferred | /reference/coverage Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse. |
| CitizenFX C# templates are fixedcookbook/2020/08/25/citizenfx-c-templates-are-fixed.md | deferred | /reference/coverage Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse. |
| Routing Buckets: Split Game Statecookbook/2020/11/27/routing-buckets-split-game-state.md | deferred | /reference/coverage Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse. |
| FYI: FiveM and RedM support raw .ymap/.ytyp filescookbook/2021/04/09/fyi-fivem-and-redm-support-raw-ymap-ytyp-files.md | deferred | /reference/coverage Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse. |
| Using modified scenario files on FiveMcookbook/2021/04/13/using-modified-scenario-files-on-fivem.md | deferred | /reference/coverage Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse. |
| Quick note on using built-in ACL/securitycookbook/2021/07/17/quick-note-on-using-built-in-acl-security.md | deferred | /reference/coverage Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse. |
| Making a Console Key Bind Wait Between Commandscookbook/2021/12/21/making-a-console-key-bind-wait-between-commands.md | deferred | /reference/coverage Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse. |
| Marking a Vehicle as 'player vehicle' for Game Codecookbook/2022/01/06/marking-a-vehicle-as-player-vehicle-for-game-code.md | deferred | /reference/coverage Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse. |
| Cookbook Archivecookbook/_index.md | deferred | /reference/coverage Historical archive, not silently republished as current guidance. Review the dated source and current platform contract before reuse. |
developers (7 source topics)
| Pinned source topic | Status | Guide and scope |
|---|---|---|
| Developer Docsdevelopers/_index.md | partial | /scripting/overview Resource-author navigation; platform implementation details remain upstream. |
| Coding Guidelinesdevelopers/coding-guidelines.md | deferred | /contributing Upstream platform-contributor coding policy is not this project's contribution policy. |
| Compiling FiveMdevelopers/compiling-fivem.md | deferred | /tools/vscode-setup Compiling the platform itself is separate from compiling a resource; pinned upstream remains the authority. |
| What's Changed in FiveM for GTAV Enhanceddevelopers/legacy-vs-enhanced.md | covered | /getting-started/legacy-vs-enhanced Runtime, state, networking, asset and development differences with cutover gates. |
| Sandboxdevelopers/sandbox.md | covered | /scripting/resource-storage Validated fixed-path server storage and sandbox boundaries. |
| Script Runtimesdevelopers/script-runtimes.md | partial | /scripting/overview Resource-author context, not an implementation manual for writing a new runtime. |
| Secure Your Eventsdevelopers/server-security.md | covered | /security/secure-events Server-authoritative request validation, cooldown and disconnect cleanup. |
fxdk (5 source topics)
| Pinned source topic | Status | Guide and scope |
|---|---|---|
| FxDKfxdk/_index.md | covered | /tools/fxdk Windows/local/single-user boundaries and task selection. |
| FXCodefxdk/fxcode.md | covered | /tools/fxcode Editor/runtime distinctions and edit-build-observe diagnostic loop. |
| Project Buildingfxdk/project-building.md | covered | /tools/fxdk-builds Concrete resource/compiler output and documented project handoff; GUI not executed. |
| Resourcesfxdk/resources.md | covered | /tools/fxdk-builds Actual compiled build hook and explicit export exclusions. |
| World Editorfxdk/world-editor.md | partial | /tools/world-editor Existing world-editor workflow; not a verified walkthrough of every editor control. |
game-references (50 source topics)
| Pinned source topic | Status | Guide and scope |
|---|---|---|
| Game Referencesgame-references/_index.md | partial | /reference/natives Use the native/API context guide and pinned upstream reference for this long-tail game dataset. |
| Blipsgame-references/blips.md | partial | /game-references/blips Existing game-reference data; individual rows are not all re-audited for this snapshot. |
| Checkpointsgame-references/checkpoints.md | partial | /game-references/checkpoints Existing game-reference data; individual rows are not all re-audited for this snapshot. |
| Controlsgame-references/controls.md | partial | /game-references/controls Existing game-reference data; individual rows are not all re-audited for this snapshot. |
| Data Filesgame-references/data-files.md | partial | /game-references/data-files Existing game-reference data; individual rows are not all re-audited for this snapshot. |
| Game Eventsgame-references/game-events.md | partial | /game-references/game-events Existing game-reference data; individual rows are not all re-audited for this snapshot. |
| Gamer Tagsgame-references/gamer-tags.md | partial | /game-references/gamer-tags Existing game-reference data; individual rows are not all re-audited for this snapshot. |
| HUD Colorsgame-references/hud-colors.md | partial | /game-references/hud-colors Existing game-reference data; individual rows are not all re-audited for this snapshot. |
| Input mapper/parameter IDsgame-references/input-mapper-parameter-ids/_index.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| DIGITALBUTTON_AXISgame-references/input-mapper-parameter-ids/digitalbutton_axis.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| GAME_CONTROLLEDgame-references/input-mapper-parameter-ids/game_controlled.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| JOYSTICK_AXISgame-references/input-mapper-parameter-ids/joystick_axis.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| JOYSTICK_AXIS_NEGATIVEgame-references/input-mapper-parameter-ids/joystick_axis_negative.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| JOYSTICK_AXIS_POSITIVEgame-references/input-mapper-parameter-ids/joystick_axis_positive.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| JOYSTICK_BUTTONgame-references/input-mapper-parameter-ids/joystick_button.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| JOYSTICK_IAXISgame-references/input-mapper-parameter-ids/joystick_iaxis.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| JOYSTICK_POVgame-references/input-mapper-parameter-ids/joystick_pov.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| JOYSTICK_POV_AXISgame-references/input-mapper-parameter-ids/joystick_pov_axis.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| KEYBOARDgame-references/input-mapper-parameter-ids/keyboard.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| MKB_AXISgame-references/input-mapper-parameter-ids/mkb_axis.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| MOUSE_ABSOLUTEAXISgame-references/input-mapper-parameter-ids/mouse_absoluteaxis.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| MOUSE_BUTTONgame-references/input-mapper-parameter-ids/mouse_button.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| MOUSE_BUTTONANYgame-references/input-mapper-parameter-ids/mouse_buttonany.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| MOUSE_CENTEREDAXISgame-references/input-mapper-parameter-ids/mouse_centeredaxis.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| MOUSE_NORMALIZEDgame-references/input-mapper-parameter-ids/mouse_normalized.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| MOUSE_RELATIVEAXISgame-references/input-mapper-parameter-ids/mouse_relativeaxis.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| MOUSE_SCALEDAXISgame-references/input-mapper-parameter-ids/mouse_scaledaxis.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| MOUSE_WHEELgame-references/input-mapper-parameter-ids/mouse_wheel.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| PAD_ANALOGBUTTONgame-references/input-mapper-parameter-ids/pad_analogbutton.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| PAD_AXISgame-references/input-mapper-parameter-ids/pad_axis.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| PAD_DEBUGBUTTONgame-references/input-mapper-parameter-ids/pad_debugbutton.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| PAD_DIGITALBUTTONgame-references/input-mapper-parameter-ids/pad_digitalbutton.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| PAD_DIGITALBUTTONANYgame-references/input-mapper-parameter-ids/pad_digitalbuttonany.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| TOUCHPAD_ABSOLUTE_AXISgame-references/input-mapper-parameter-ids/touchpad_absolute_axis.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| TOUCHPAD_CENTERED_AXISgame-references/input-mapper-parameter-ids/touchpad_centered_axis.md | partial | /scripting/key-mapping Keyboard/remapping task covered; uncommon controller/axis parameter matrices remain upstream. |
| Instructional Buttonsgame-references/instructional-buttons.md | partial | /game-references/instructional-buttons Existing game-reference data; individual rows are not all re-audited for this snapshot. |
| Markersgame-references/markers.md | partial | /game-references/markers Existing game-reference data; individual rows are not all re-audited for this snapshot. |
| Net Game Eventsgame-references/net-game-events.md | partial | /game-references/net-game-events Existing game-reference data; individual rows are not all re-audited for this snapshot. |
| Ped Modelsgame-references/ped-models.md | partial | /game-references/ped-models Existing game-reference data; individual rows are not all re-audited for this snapshot. |
| Pickup Hashesgame-references/pickup-hashes.md | partial | /game-references/pickup-hashes Existing game-reference data; individual rows are not all re-audited for this snapshot. |
| Profile Settingsgame-references/profile-settings.md | partial | /reference/natives Use the native/API context guide and pinned upstream reference for this long-tail game dataset. |
| Radio Stationsgame-references/radiostations.md | partial | /game-references/radiostations Existing game-reference data; individual rows are not all re-audited for this snapshot. |
| Speechesgame-references/speeches.md | partial | /game-references/speeches Existing game-reference data; individual rows are not all re-audited for this snapshot. |
| Text Formattinggame-references/text-formatting.md | partial | /game-references/text-formatting Existing game-reference data; individual rows are not all re-audited for this snapshot. |
| Vehicle Referencesgame-references/vehicle-references/_index.md | partial | /reference/natives Use the native/API context guide and pinned upstream reference for this long-tail game dataset. |
| Vehicle Colorsgame-references/vehicle-references/vehicle-colors.md | partial | /reference/natives Use the native/API context guide and pinned upstream reference for this long-tail game dataset. |
| Vehicle Flagsgame-references/vehicle-references/vehicle-flags.md | partial | /reference/natives Use the native/API context guide and pinned upstream reference for this long-tail game dataset. |
| Vehicle Modelsgame-references/vehicle-references/vehicle-models.md | partial | /reference/natives Use the native/API context guide and pinned upstream reference for this long-tail game dataset. |
| Weapon Modelsgame-references/weapon-models.md | partial | /game-references/weapon-models Existing game-reference data; individual rows are not all re-audited for this snapshot. |
| Zonesgame-references/zones.md | partial | /game-references/zones Existing game-reference data; individual rows are not all re-audited for this snapshot. |
getting-started (5 source topics)
| Pinned source topic | Status | Guide and scope |
|---|---|---|
| Getting Startedgetting-started/_index.md | partial | /getting-started/overview Task-oriented entry point with links to installation, server and scripting guides. |
| Creating Scriptsgetting-started/create-first-script.md | partial | /getting-started/overview Task-oriented entry point with links to installation, server and scripting guides. |
| Installing FiveMgetting-started/installing-fivem.md | partial | /getting-started/install-client Task-oriented entry point with links to installation, server and scripting guides. |
| Prerequisitesgetting-started/prerequisites.md | partial | /getting-started/overview Task-oriented entry point with links to installation, server and scripting guides. |
| Setting up a FiveM Servergetting-started/setup-fivem-server.md | partial | /getting-started/overview Task-oriented entry point with links to installation, server and scripting guides. |
resources (55 source topics)
| Pinned source topic | Status | Guide and scope |
|---|---|---|
| Stock Resourcesresources/_index.md | partial | /reference/stock-resource-events Provider directory; this upstream index/template is not treated as an implemented API. |
| Resource Templateresources/about_resource_template.md | partial | /reference/stock-resource-events Provider directory; this upstream index/template is not treated as an implemented API. |
| baseeventsresources/baseevents/_index.md | partial | /resources/baseevents/_index Existing resource reference retained; not every export/function revalidated in this audit. |
| Eventsresources/baseevents/events/_index.md | covered | /reference/stock-resource-events Stock event index is consolidated into a context/signature directory. |
| enteredVehicleresources/baseevents/events/enteredVehicle.md | covered | /resources/baseevents/events/enteredVehicle Provider context and event contract reviewed; runtime dispatch is not certified by website tests. |
| enteringAbortedresources/baseevents/events/enteringAborted.md | covered | /resources/baseevents/events/enteringAborted Provider context and event contract reviewed; runtime dispatch is not certified by website tests. |
| enteringVehicleresources/baseevents/events/enteringVehicle.md | covered | /resources/baseevents/events/enteringVehicle Provider context and event contract reviewed; runtime dispatch is not certified by website tests. |
| leftVehicleresources/baseevents/events/leftVehicle.md | covered | /resources/baseevents/events/leftVehicle Provider context and event contract reviewed; runtime dispatch is not certified by website tests. |
| onPlayerDiedresources/baseevents/events/onPlayerDied.md | covered | /resources/baseevents/events/onPlayerDied Provider context and event contract reviewed; runtime dispatch is not certified by website tests. |
| onPlayerKilledresources/baseevents/events/onPlayerKilled.md | covered | /resources/baseevents/events/onPlayerKilled Provider context and event contract reviewed; runtime dispatch is not certified by website tests. |
| onPlayerWastedresources/baseevents/events/onPlayerWasted.md | covered | /resources/baseevents/events/onPlayerWasted Provider context and event contract reviewed; runtime dispatch is not certified by website tests. |
| chatresources/chat/_index.md | partial | /resources/chat/_index Existing resource reference retained; not every export/function revalidated in this audit. |
| Eventsresources/chat/events/_index.md | covered | /reference/stock-resource-events Stock event index is consolidated into a context/signature directory. |
| chat:addMessageresources/chat/events/chat-addMessage.md | covered | /resources/chat/events/chat-addMessage Provider context and event contract reviewed; runtime dispatch is not certified by website tests. |
| chat:addSuggestionresources/chat/events/chat-addSuggestion.md | covered | /resources/chat/events/chat-addSuggestion Provider context and event contract reviewed; runtime dispatch is not certified by website tests. |
| chat:addSuggestionsresources/chat/events/chat-addSuggestions.md | covered | /resources/chat/events/chat-addSuggestions Provider context and event contract reviewed; runtime dispatch is not certified by website tests. |
| chat:addTemplateresources/chat/events/chat-addTemplate.md | covered | /resources/chat/events/chat-addTemplate Provider context and event contract reviewed; runtime dispatch is not certified by website tests. |
| chat:clearresources/chat/events/chat-clear.md | covered | /resources/chat/events/chat-clear Provider context and event contract reviewed; runtime dispatch is not certified by website tests. |
| chat:removeSuggestionresources/chat/events/chat-removeSuggestion.md | covered | /resources/chat/events/chat-removeSuggestion Provider context and event contract reviewed; runtime dispatch is not certified by website tests. |
| chatMessageresources/chat/events/chatMessage.md | covered | /resources/chat/events/chatMessage Provider context and event contract reviewed; runtime dispatch is not certified by website tests. |
| Exportsresources/chat/exports/_index.md | partial | /reference/stock-resource-events Provider directory; this upstream index/template is not treated as an implemented API. |
| addMessage (client)resources/chat/exports/addMessagecl.md | partial | /resources/chat/exports/addMessagecl Existing resource reference retained; not every export/function revalidated in this audit. |
| addMessage (server)resources/chat/exports/addMessagesv.md | partial | /resources/chat/exports/addMessagesv Existing resource reference retained; not every export/function revalidated in this audit. |
| addSuggestionresources/chat/exports/addSuggestion.md | partial | /resources/chat/exports/addSuggestion Existing resource reference retained; not every export/function revalidated in this audit. |
| registerMessageHookresources/chat/exports/registerMessageHook.md | partial | /resources/chat/exports/registerMessageHook Existing resource reference retained; not every export/function revalidated in this audit. |
| registerModeresources/chat/exports/registerMode.md | partial | /resources/chat/exports/registerMode Existing resource reference retained; not every export/function revalidated in this audit. |
| Functionsresources/chat/functions/_index.md | partial | /reference/stock-resource-events Provider directory; this upstream index/template is not treated as an implemented API. |
| loadscreenresources/loadscreen/_index.md | partial | /resources/loadscreen/_index Existing resource reference retained; not every export/function revalidated in this audit. |
| aresources/loadscreen/events/_index.md | covered | /reference/loading-screen-events Loading-screen lifecycle and all documented browser messages. |
| aresources/loadscreen/functions/_index.md | covered | /reference/loading-screen-events Loading-screen lifecycle and all documented browser messages. |
| mapmanagerresources/mapmanager/_index.md | partial | /resources/mapmanager/_index Existing resource reference retained; not every export/function revalidated in this audit. |
| Eventsresources/mapmanager/events/_index.md | covered | /reference/stock-resource-events Stock event index is consolidated into a context/signature directory. |
| getMapDirectivesresources/mapmanager/events/getMapDirectives.md | covered | /resources/mapmanager/events/getMapDirectives Provider context and event contract reviewed; runtime dispatch is not certified by website tests. |
| onClientGameTypeStartresources/mapmanager/events/onClientGameTypeStart.md | covered | /resources/mapmanager/events/onClientGameTypeStart Provider context and event contract reviewed; runtime dispatch is not certified by website tests. |
| onClientGameTypeStopresources/mapmanager/events/onClientGameTypeStop.md | covered | /resources/mapmanager/events/onClientGameTypeStop Provider context and event contract reviewed; runtime dispatch is not certified by website tests. |
| onClientMapStartresources/mapmanager/events/onClientMapStart.md | covered | /resources/mapmanager/events/onClientMapStart Provider context and event contract reviewed; runtime dispatch is not certified by website tests. |
| onClientMapStopresources/mapmanager/events/onClientMapStop.md | covered | /resources/mapmanager/events/onClientMapStop Provider context and event contract reviewed; runtime dispatch is not certified by website tests. |
| Functionsresources/mapmanager/functions/_index.md | partial | /reference/stock-resource-events Provider directory; this upstream index/template is not treated as an implemented API. |
| sessionmanagerresources/sessionmanager/_index.md | partial | /resources/sessionmanager/_index Existing resource reference retained; not every export/function revalidated in this audit. |
| Eventsresources/sessionmanager/events/_index.md | covered | /reference/stock-resource-events Stock event index is consolidated into a context/signature directory. |
| playerActivatedresources/sessionmanager/events/playerActivated.md | covered | /resources/sessionmanager/events/playerActivated Provider context and event contract reviewed; runtime dispatch is not certified by website tests. |
| sessionInitializedresources/sessionmanager/events/sessionInitialized.md | covered | /resources/sessionmanager/events/sessionInitialized Provider context and event contract reviewed; runtime dispatch is not certified by website tests. |
| spawnmanagerresources/spawnmanager/_index.md | partial | /resources/spawnmanager/_index Existing resource reference retained; not every export/function revalidated in this audit. |
| Eventsresources/spawnmanager/events/_index.md | covered | /reference/stock-resource-events Stock event index is consolidated into a context/signature directory. |
| playerSpawnedresources/spawnmanager/events/playerSpawned.md | covered | /resources/spawnmanager/events/playerSpawned Provider context and event contract reviewed; runtime dispatch is not certified by website tests. |
| Functionsresources/spawnmanager/functions/_index.md | partial | /resources/spawnmanager/_index Existing spawnmanager overview; full individual export contracts remain upstream. |
| addSpawnPointresources/spawnmanager/functions/addSpawnPoint.md | partial | /resources/spawnmanager/_index Existing spawnmanager overview; full individual export contracts remain upstream. |
| forceRespawnresources/spawnmanager/functions/forceRespawn.md | partial | /resources/spawnmanager/_index Existing spawnmanager overview; full individual export contracts remain upstream. |
| loadSpawnsresources/spawnmanager/functions/loadSpawns.md | partial | /resources/spawnmanager/_index Existing spawnmanager overview; full individual export contracts remain upstream. |
| removeSpawnPointresources/spawnmanager/functions/removeSpawnPoint.md | partial | /resources/spawnmanager/_index Existing spawnmanager overview; full individual export contracts remain upstream. |
| setAutoSpawnresources/spawnmanager/functions/setAutoSpawn.md | partial | /resources/spawnmanager/_index Existing spawnmanager overview; full individual export contracts remain upstream. |
| setAutoSpawnCallbackresources/spawnmanager/functions/setAutoSpawnCallback.md | partial | /resources/spawnmanager/_index Existing spawnmanager overview; full individual export contracts remain upstream. |
| spawnPlayerresources/spawnmanager/functions/spawnPlayer.md | partial | /resources/spawnmanager/_index Existing spawnmanager overview; full individual export contracts remain upstream. |
| txAdminresources/txAdmin/_index.md | partial | /txadmin/overview Existing txAdmin guides; not a complete mirrored permissions manual. |
| Permissionsresources/txAdmin/permissions.md | partial | /txadmin/overview Existing txAdmin guides; not a complete mirrored permissions manual. |
scripting-manual (46 source topics)
| Pinned source topic | Status | Guide and scope |
|---|---|---|
| Guides for Scriptingscripting-manual/_index.md | partial | /scripting/overview Section index links to relevant task guides, not a claim of full API parity. |
| Debuggingscripting-manual/debugging/_index.md | partial | /scripting/overview Section index links to relevant task guides, not a claim of full API parity. |
| Using the Profilerscripting-manual/debugging/using-profiler.md | covered | /scripting/debugging/using-profiler Recording, status, export and controlled before/after comparisons. |
| Scripting Introductionscripting-manual/introduction/_index.md | partial | /scripting/overview Section index links to relevant task guides, not a claim of full API parity. |
| Understanding and Using Native Functionsscripting-manual/introduction/about-native-functions.md | partial | /reference/natives Existing task guide retained; no claim every source detail was revalidated. |
| Creating Your First Script in C#scripting-manual/introduction/creating-your-first-script-csharp.md | partial | /scripting/introduction/creating-your-first-script-csharp Existing task guide retained; no claim every source detail was revalidated. |
| Creating your first script in JavaScriptscripting-manual/introduction/creating-your-first-script-javascript.md | partial | /scripting/introduction/creating-your-first-script-javascript Existing task guide retained; no claim every source detail was revalidated. |
| Creating Your First Script in Luascripting-manual/introduction/creating-your-first-script.md | partial | /scripting/lua-basics Existing task guide retained; no claim every source detail was revalidated. |
| Fact Sheetscripting-manual/introduction/fact-sheet.md | partial | /scripting/overview Existing task guide retained; no claim every source detail was revalidated. |
| Introduction to Resourcesscripting-manual/introduction/introduction-to-resources.md | partial | /scripting/resource-lifecycle Existing task guide retained; no claim every source detail was revalidated. |
| Migrating from Deprecated Methodsscripting-manual/migrating-from-deprecated/_index.md | partial | /scripting/migrating-from-deprecated Existing migration guide; current named replacements linked. |
| Creating Chat Messagesscripting-manual/migrating-from-deprecated/chat-messages.md | partial | /scripting/migrating-from-deprecated Existing migration guide; current named replacements linked. |
| Creating Commandsscripting-manual/migrating-from-deprecated/creating-commands.md | partial | /scripting/migrating-from-deprecated Existing migration guide; current named replacements linked. |
| Migrating from Other GTAV Multiplayer Platformsscripting-manual/migrating-from-other-platforms/_index.md | deferred | /scripting/migrating-from-deprecated Other-platform migration needs a concrete source platform/resource; not certified by generic API examples. |
| Networkingscripting-manual/networking/_index.md | partial | /scripting/overview Section index links to relevant task guides, not a claim of full API parity. |
| Network and Local IDsscripting-manual/networking/ids.md | partial | /scripting/networking/ids Existing handle/network/player-ID guide; not every native use case revalidated. |
| State Bagsscripting-manual/networking/state-bags.md | partial | /scripting/state-bags Existing state-bag workflow; full cross-track API behavior not certified. |
| User Interfaces with NUIscripting-manual/nui-development/_index.md | partial | /scripting/nui NUI task hub; specialized messages are documented separately. |
| Direct-Rendered UIscripting-manual/nui-development/dui.md | covered | /scripting/nui-advanced Owned local DUI texture, bounded readiness and cleanup without guessed prop bindings. |
| Fullscreen NUIscripting-manual/nui-development/full-screen-nui.md | partial | /scripting/nui Existing full-screen UI workflow; not exhaustive feature parity. |
| Loading Screensscripting-manual/nui-development/loading-screens/_index.md | covered | /reference/loading-screen-events All eleven documented messages, complete minimal screen and lifecycle boundaries. |
| endDataFileEntriesscripting-manual/nui-development/loading-screens/endDataFileEntries.md | covered | /reference/loading-screen-events Exact named browser-message fields are in the eleven-event contract table. |
| endInitFunctionscripting-manual/nui-development/loading-screens/endInitFunction.md | covered | /reference/loading-screen-events Exact named browser-message fields are in the eleven-event contract table. |
| initFunctionInvokedscripting-manual/nui-development/loading-screens/initFunctionInvoked.md | covered | /reference/loading-screen-events Exact named browser-message fields are in the eleven-event contract table. |
| initFunctionInvokingscripting-manual/nui-development/loading-screens/initFunctionInvoking.md | covered | /reference/loading-screen-events Exact named browser-message fields are in the eleven-event contract table. |
| loadProgressscripting-manual/nui-development/loading-screens/loadProgress.md | covered | /reference/loading-screen-events Exact named browser-message fields are in the eleven-event contract table. |
| onDataFileEntryscripting-manual/nui-development/loading-screens/onDataFileEntry.md | covered | /reference/loading-screen-events Exact named browser-message fields are in the eleven-event contract table. |
| onLogLinescripting-manual/nui-development/loading-screens/onLogLine.md | covered | /reference/loading-screen-events Exact named browser-message fields are in the eleven-event contract table. |
| performMapLoadFunctionscripting-manual/nui-development/loading-screens/performMapLoadFunction.md | covered | /reference/loading-screen-events Exact named browser-message fields are in the eleven-event contract table. |
| startDataFileEntriesscripting-manual/nui-development/loading-screens/startDataFileEntries.md | covered | /reference/loading-screen-events Exact named browser-message fields are in the eleven-event contract table. |
| startInitFunctionscripting-manual/nui-development/loading-screens/startInitFunction.md | covered | /reference/loading-screen-events Exact named browser-message fields are in the eleven-event contract table. |
| startInitFunctionOrderscripting-manual/nui-development/loading-screens/startInitFunctionOrder.md | covered | /reference/loading-screen-events Exact named browser-message fields are in the eleven-event contract table. |
| NUI Callbacksscripting-manual/nui-development/nui-callbacks.md | covered | /scripting/csharp-async-interop Compiled C# callback bridge plus browser validation/timeouts; newer direct APIs linked. |
| Scripting Runtimesscripting-manual/runtimes/_index.md | partial | /scripting/overview Section index links to relevant task guides, not a claim of full API parity. |
| Scripting in C#scripting-manual/runtimes/csharp.md | covered | /scripting/csharp-async-interop Compiled client/server projects, asynchronous stale-work guard and exactly-once NUI callbacks. |
| Scripting in JavaScriptscripting-manual/runtimes/javascript.md | covered | /scripting/javascript-async-interop Server I/O scheduling, session identity, compiled cross-language export and failure tests. |
| Scripting in Luascripting-manual/runtimes/lua.md | partial | /scripting/lua-runtime Scheduling and async workflow; not a complete runtime type/function manual. |
| Using New Game Featuresscripting-manual/using-new-game-features/_index.md | partial | /scripting/overview Section index links to relevant task guides, not a claim of full API parity. |
| Work with Drawable Components and Props Using Collectionsscripting-manual/using-new-game-features/collection-based-natives.md | partial | /scripting/using-new-game-features/collection-based-natives Existing task guide retained; no claim every source detail was revalidated. |
| Fuel Consumptionscripting-manual/using-new-game-features/fuel-consumption.md | partial | /scripting/using-new-game-features/fuel-consumption Existing task guide retained; no claim every source detail was revalidated. |
| Using Scaleformscripting-manual/using-scaleform/_index.md | partial | /scripting/scaleform Existing Scaleform guide; individual movies/methods not exhaustively verified. |
| Voicescripting-manual/voice/_index.md | partial | /ops/voice Existing voice setup; Enhanced voice migration requires current provider testing. |
| Working with Eventsscripting-manual/working-with-events/_index.md | partial | /scripting/events Existing event guide plus explicit new client/server contracts. |
| Canceling Eventsscripting-manual/working-with-events/canceling-events.md | partial | /scripting/events Existing event guide plus explicit new client/server contracts. |
| Listening for Eventsscripting-manual/working-with-events/listening-for-events.md | partial | /scripting/events Existing event guide plus explicit new client/server contracts. |
| Triggering Eventsscripting-manual/working-with-events/triggering-events.md | partial | /scripting/events Existing event guide plus explicit new client/server contracts. |
scripting-reference (105 source topics)
| Pinned source topic | Status | Guide and scope |
|---|---|---|
| Scripting Referencescripting-reference/_index.md | partial | /reference/natives Official native reference remains the signature source; this repository index may be generated upstream. |
| Client Functionsscripting-reference/client-functions/_index.md | partial | /reference/natives Official native reference remains the signature source; this repository index may be generated upstream. |
| Convarsscripting-reference/convars/_index.md | partial | /reference/convars Existing convar guide; not every current or deprecated option. |
| Eventsscripting-reference/events/_index.md | covered | /reference/stock-resource-events Directory separates engine, stock-resource and browser loading-screen events. |
| Client Eventsscripting-reference/events/client-events/_index.md | covered | /reference/client-events Generated catalog reviewed separately from the repository's template stub. |
| List of Eventsscripting-reference/events/list/_index.md | covered | /reference/server-events Client/server catalogs link each contract and context. |
| gameEventTriggeredscripting-reference/events/list/gameEventTriggered.md | covered | /reference/client-events Reviewed named contract with client context and cancellation limits. |
| onClientResourceStartscripting-reference/events/list/onClientResourceStart.md | covered | /reference/client-events Reviewed named contract with client context and cancellation limits. |
| onClientResourceStopscripting-reference/events/list/onClientResourceStop.md | covered | /reference/client-events Reviewed named contract with client context and cancellation limits. |
| onEntityBucketChangescripting-reference/events/list/onEntityBucketChange.md | covered | /reference/server-events Reviewed named contract; explicit source, payload and cancellation constraints. |
| onPlayerBucketChangescripting-reference/events/list/onPlayerBucketChange.md | covered | /reference/server-events Reviewed named contract; explicit source, payload and cancellation constraints. |
| onResourceStartscripting-reference/events/list/onResourceStart.md | covered | /reference/server-events Reviewed named contract; explicit source, payload and cancellation constraints. |
| onResourceStartingscripting-reference/events/list/onResourceStarting.md | covered | /reference/server-events Reviewed named contract; explicit source, payload and cancellation constraints. |
| onResourceStopscripting-reference/events/list/onResourceStop.md | covered | /reference/server-events Reviewed named contract; explicit source, payload and cancellation constraints. |
| playerConnectingscripting-reference/events/list/playerConnecting.md | covered | /scripting/player-connecting Dedicated admission/deferral workflow. |
| playerDroppedscripting-reference/events/list/playerDropped.md | covered | /reference/server-events Reviewed named contract; explicit source, payload and cancellation constraints. |
| populationPedCreatingscripting-reference/events/list/populationPedCreating.md | covered | /reference/client-events Reviewed named contract with client context and cancellation limits. |
| rconCommandscripting-reference/events/list/rconCommand.md | covered | /reference/server-events Reviewed named contract; explicit source, payload and cancellation constraints. |
| respawnPlayerPedEventscripting-reference/events/list/respawnPlayerPedEvent.md | covered | /reference/server-events Reviewed named contract; explicit source, payload and cancellation constraints. |
| vehicleComponentControlEventscripting-reference/events/list/vehicleComponentControlEvent.md | covered | /reference/server-events Reviewed named contract; explicit source, payload and cancellation constraints. |
| Server Eventsscripting-reference/events/server-events/_index.md | covered | /reference/server-events Generated catalog reviewed separately from the repository's template stub. |
| OneSyncscripting-reference/onesync/_index.md | partial | /ops/onesync Existing substantial guide plus new event/track notes; no full engine parity claim. |
| Resource Manifestscripting-reference/resource-manifest/_index.md | partial | /snippets/fxmanifest Working manifest examples; not a full mirror of every metadata field. |
| Runtime-Specific Referencesscripting-reference/runtimes/_index.md | partial | /scripting/overview Language entry points rather than an exhaustive runtime API mirror. |
| C# Function Referencescripting-reference/runtimes/csharp/_index.md | partial | /scripting/csharp-async-interop Compiled resource-author examples, not a full generated C# native catalog. |
| Client-Side Functions in C#scripting-reference/runtimes/csharp/client-functions.md | partial | /scripting/csharp-async-interop Compiled resource-author examples, not a full generated C# native catalog. |
| Server-Side Functions in C#scripting-reference/runtimes/csharp/server-functions.md | partial | /scripting/csharp-async-interop Compiled resource-author examples, not a full generated C# native catalog. |
| JavaScript function referencescripting-reference/runtimes/javascript/_index.md | partial | /scripting/javascript-async-interop Executable asynchronous task examples, not individual documentation for every runtime intrinsic. |
| Client-side functions in JavaScriptscripting-reference/runtimes/javascript/client-functions.md | partial | /scripting/javascript-async-interop Executable asynchronous task examples, not individual documentation for every runtime intrinsic. |
| scripting-reference/runtimes/javascript/functions/RegisterNetEventscripting-reference/runtimes/javascript/functions/RegisterNetEvent.md | partial | /scripting/javascript-async-interop Executable asynchronous task examples, not individual documentation for every runtime intrinsic. |
| List of functions in JavaScriptscripting-reference/runtimes/javascript/functions/_index.md | partial | /scripting/javascript-async-interop Executable asynchronous task examples, not individual documentation for every runtime intrinsic. |
| scripting-reference/runtimes/javascript/functions/addRawEventListenerscripting-reference/runtimes/javascript/functions/addRawEventListener.md | partial | /scripting/javascript-async-interop Executable asynchronous task examples, not individual documentation for every runtime intrinsic. |
| clearTickscripting-reference/runtimes/javascript/functions/clearTick.md | partial | /scripting/javascript-async-interop Executable asynchronous task examples, not individual documentation for every runtime intrinsic. |
| Emit - clientscripting-reference/runtimes/javascript/functions/emit-client.md | partial | /scripting/javascript-async-interop Executable asynchronous task examples, not individual documentation for every runtime intrinsic. |
| Emit - serverscripting-reference/runtimes/javascript/functions/emit-server.md | partial | /scripting/javascript-async-interop Executable asynchronous task examples, not individual documentation for every runtime intrinsic. |
| EmitNet - clientscripting-reference/runtimes/javascript/functions/emitNet-client.md | partial | /scripting/javascript-async-interop Executable asynchronous task examples, not individual documentation for every runtime intrinsic. |
| EmitNet - serverscripting-reference/runtimes/javascript/functions/emitNet-server.md | partial | /scripting/javascript-async-interop Executable asynchronous task examples, not individual documentation for every runtime intrinsic. |
| Exportsscripting-reference/runtimes/javascript/functions/exports.md | partial | /scripting/javascript-async-interop Executable asynchronous task examples, not individual documentation for every runtime intrinsic. |
| getPlayersscripting-reference/runtimes/javascript/functions/getPlayers.md | partial | /scripting/javascript-async-interop Executable asynchronous task examples, not individual documentation for every runtime intrinsic. |
| On - clientscripting-reference/runtimes/javascript/functions/on-client.md | partial | /scripting/javascript-async-interop Executable asynchronous task examples, not individual documentation for every runtime intrinsic. |
| On - serverscripting-reference/runtimes/javascript/functions/on-server.md | partial | /scripting/javascript-async-interop Executable asynchronous task examples, not individual documentation for every runtime intrinsic. |
| onNet - clientscripting-reference/runtimes/javascript/functions/onNet-client.md | partial | /scripting/javascript-async-interop Executable asynchronous task examples, not individual documentation for every runtime intrinsic. |
| onNet - serverscripting-reference/runtimes/javascript/functions/onNet-server.md | partial | /scripting/javascript-async-interop Executable asynchronous task examples, not individual documentation for every runtime intrinsic. |
| scripting-reference/runtimes/javascript/functions/removeEventListenerscripting-reference/runtimes/javascript/functions/removeEventListener.md | partial | /scripting/javascript-async-interop Executable asynchronous task examples, not individual documentation for every runtime intrinsic. |
| setTickscripting-reference/runtimes/javascript/functions/setTick.md | partial | /scripting/javascript-async-interop Executable asynchronous task examples, not individual documentation for every runtime intrinsic. |
| Server-side functions in JavaScriptscripting-reference/runtimes/javascript/server-functions.md | partial | /scripting/javascript-async-interop Executable asynchronous task examples, not individual documentation for every runtime intrinsic. |
| Lua Function Referencescripting-reference/runtimes/lua/_index.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Client-Side Functions in Luascripting-reference/runtimes/lua/client-functions.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| AddEventHandlerscripting-reference/runtimes/lua/functions/AddEventHandler.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.Awaitscripting-reference/runtimes/lua/functions/Citizen.Await.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.CanonicalizeRefscripting-reference/runtimes/lua/functions/Citizen.CanonicalizeRef.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.CreateThreadscripting-reference/runtimes/lua/functions/Citizen.CreateThread.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.CreateThreadNowscripting-reference/runtimes/lua/functions/Citizen.CreateThreadNow.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.GetFunctionReferencescripting-reference/runtimes/lua/functions/Citizen.GetFunctionReference.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.InvokeFunctionReferencescripting-reference/runtimes/lua/functions/Citizen.InvokeFunctionReference.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.InvokeNativescripting-reference/runtimes/lua/functions/Citizen.InvokeNative.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.PointerValueFloatscripting-reference/runtimes/lua/functions/Citizen.PointerValueFloat.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.PointerValueFloatInitializedscripting-reference/runtimes/lua/functions/Citizen.PointerValueFloatInitialized.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.PointerValueIntscripting-reference/runtimes/lua/functions/Citizen.PointerValueInt.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.PointerValueIntInitializedscripting-reference/runtimes/lua/functions/Citizen.PointerValueIntInitialized.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.PointerValueVectorscripting-reference/runtimes/lua/functions/Citizen.PointerValueVector.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.ResultAsFloatscripting-reference/runtimes/lua/functions/Citizen.ResultAsFloat.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.ResultAsIntegerscripting-reference/runtimes/lua/functions/Citizen.ResultAsInteger.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.ResultAsLongscripting-reference/runtimes/lua/functions/Citizen.ResultAsLong.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.ResultAsObjectscripting-reference/runtimes/lua/functions/Citizen.ResultAsObject.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.ResultAsStringscripting-reference/runtimes/lua/functions/Citizen.ResultAsString.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.ResultAsVectorscripting-reference/runtimes/lua/functions/Citizen.ResultAsVector.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.ReturnResultAnywayscripting-reference/runtimes/lua/functions/Citizen.ReturnResultAnyway.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.SetCallRefRoutinescripting-reference/runtimes/lua/functions/Citizen.SetCallRefRoutine.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.SetDeleteRefRoutinescripting-reference/runtimes/lua/functions/Citizen.SetDeleteRefRoutine.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.SetDuplicateRefRoutinescripting-reference/runtimes/lua/functions/Citizen.SetDuplicateRefRoutine.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.SetEventRoutinescripting-reference/runtimes/lua/functions/Citizen.SetEventRoutine.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.SetTickRoutinescripting-reference/runtimes/lua/functions/Citizen.SetTickRoutine.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.SetTimeoutscripting-reference/runtimes/lua/functions/Citizen.SetTimeout.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.Tracescripting-reference/runtimes/lua/functions/Citizen.Trace.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Citizen.Waitscripting-reference/runtimes/lua/functions/Citizen.Wait.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| GetPlayerIdentifiersscripting-reference/runtimes/lua/functions/GetPlayerIdentifiers.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| GetPlayersscripting-reference/runtimes/lua/functions/GetPlayers.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| PerformHttpRequestscripting-reference/runtimes/lua/functions/PerformHttpRequest.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| PerformHttpRequestAwaitscripting-reference/runtimes/lua/functions/PerformHttpRequestAwait.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| RegisterNUICallbackscripting-reference/runtimes/lua/functions/RegisterNUICallback.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| RegisterNetEventscripting-reference/runtimes/lua/functions/RegisterNetEvent.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| RemoveEventHandlerscripting-reference/runtimes/lua/functions/RemoveEventHandler.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| SendNUIMessagescripting-reference/runtimes/lua/functions/SendNUIMessage.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| TriggerClientEventscripting-reference/runtimes/lua/functions/TriggerClientEvent.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| TriggerEventscripting-reference/runtimes/lua/functions/TriggerEvent.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| TriggerServerEventscripting-reference/runtimes/lua/functions/TriggerServerEvent.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| List of functions in Luascripting-reference/runtimes/lua/functions/_index.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| crossscripting-reference/runtimes/lua/functions/cross.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| dotscripting-reference/runtimes/lua/functions/dot.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| invscripting-reference/runtimes/lua/functions/inv.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| normscripting-reference/runtimes/lua/functions/norm.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| scripting-reference/runtimes/lua/functions/promise.allscripting-reference/runtimes/lua/functions/promise.all.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| scripting-reference/runtimes/lua/functions/promise.firstscripting-reference/runtimes/lua/functions/promise.first.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| scripting-reference/runtimes/lua/functions/promise.mapscripting-reference/runtimes/lua/functions/promise.map.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| scripting-reference/runtimes/lua/functions/promise.newscripting-reference/runtimes/lua/functions/promise.new.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| quatscripting-reference/runtimes/lua/functions/quat.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| slerpscripting-reference/runtimes/lua/functions/slerp.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| vectorscripting-reference/runtimes/lua/functions/vector.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| vector1scripting-reference/runtimes/lua/functions/vector1.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| vector2scripting-reference/runtimes/lua/functions/vector2.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| vector3scripting-reference/runtimes/lua/functions/vector3.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| vector4scripting-reference/runtimes/lua/functions/vector4.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Server-Side Functions in Luascripting-reference/runtimes/lua/server-functions.md | partial | /scripting/lua-runtime Scheduling and safe async patterns; pointer helpers, vectors and promise combinators remain individually documented upstream. |
| Server Functionsscripting-reference/server-functions/_index.md | partial | /reference/natives Official native reference remains the signature source; this repository index may be generated upstream. |
server-manual (16 source topics)
| Pinned source topic | Status | Guide and scope |
|---|---|---|
| Server Manualserver-manual/_index.md | partial | /getting-started/quickstart-txadmin Existing server-owner workflow; not every upstream platform/configuration path revalidated. |
| Asset Escrowserver-manual/asset-escrow.md | partial | /security/asset-escrow Existing server-owner workflow; not every upstream platform/configuration path revalidated. |
| End of Support/End of Life Warning Messageserver-manual/end-of-support-end-of-life.md | partial | /ops/artifacts Existing server-owner workflow; not every upstream platform/configuration path revalidated. |
| Featured Server Listserver-manual/featured-server-list.md | partial | /reference/api Existing server-owner workflow; not every upstream platform/configuration path revalidated. |
| Finding Resourcesserver-manual/finding-resources.md | partial | /getting-started/finding-resources Existing server-owner workflow; not every upstream platform/configuration path revalidated. |
| Frameworksserver-manual/frameworks.md | partial | /frameworks/overview Existing server-owner workflow; not every upstream platform/configuration path revalidated. |
| Setting Up a Server Using a Game Server Hosting Providerserver-manual/game-server-hosting-providers.md | partial | /ops/hosting Existing server-owner workflow; not every upstream platform/configuration path revalidated. |
| Migrating from CitizenMP.Serverserver-manual/migrating-from-citmp.md | deferred | /ops/artifacts Historical citmp migration is not a supported current-server recipe. |
| Onboarding Guide FiveM for GTAV Enhancedserver-manual/onboarding-guide-fivem-for-gtav-enhanced.md | covered | /getting-started/legacy-vs-enhanced Current blockers and reversible staging plan; no Enhanced engine certification. |
| Proxy Setupserver-manual/proxy-setup.md | partial | /ops/networking Existing server-owner workflow; not every upstream platform/configuration path revalidated. |
| Server Commandsserver-manual/server-commands.md | partial | /ops/server-commands Existing server-owner workflow; not every upstream platform/configuration path revalidated. |
| Setting up a server using txAdminserver-manual/setting-up-a-server-txadmin.md | partial | /getting-started/quickstart-txadmin Existing server-owner workflow; not every upstream platform/configuration path revalidated. |
| Setting Up a Vanilla FXServerserver-manual/setting-up-a-server-vanilla.md | partial | /getting-started/quickstart-txadmin Existing server-owner workflow; not every upstream platform/configuration path revalidated. |
| Setting Up a Serverserver-manual/setting-up-a-server.md | partial | /getting-started/quickstart-txadmin Existing server-owner workflow; not every upstream platform/configuration path revalidated. |
| Setting Up a Tebex Storeserver-manual/setting-up-a-tebex-store.md | partial | /ops/monetization Existing server-owner workflow; not every upstream platform/configuration path revalidated. |
| Static IPsserver-manual/static-ips.md | partial | /ops/networking Existing server-owner workflow; not every upstream platform/configuration path revalidated. |
support (6 source topics)
| Pinned source topic | Status | Guide and scope |
|---|---|---|
| Supportsupport/_index.md | partial | /troubleshooting/common-errors Independent diagnostics path; not a mirror of upstream support policy or every problem. |
| Client Issuessupport/client-issues.md | partial | /troubleshooting/client-diagnostics Independent diagnostics path; not a mirror of upstream support policy or every problem. |
| Requesting Documentationsupport/documentation-faq.md | partial | /troubleshooting/common-errors Independent diagnostics path; not a mirror of upstream support policy or every problem. |
| Resource FAQsupport/resource-faq.md | partial | /troubleshooting/common-errors Independent diagnostics path; not a mirror of upstream support policy or every problem. |
| Server Debuggingsupport/server-debug.md | partial | /troubleshooting/common-errors Independent diagnostics path; not a mirror of upstream support policy or every problem. |
| Server Issuessupport/server-issues.md | partial | /troubleshooting/common-errors Independent diagnostics path; not a mirror of upstream support policy or every problem. |
Update the inventory without hiding new gaps
Maintainers regenerate data/reference-inventory.json with scripts/reference-inventory.mjs against the exact pinned upstream checkout. The checker verifies the revision, the expected source inventory and every target route; changed output fails CI until reviewed. Updating the pin requires a deliberate review of added, removed and changed topics, not simply increasing a “coverage count.”
Use the client contracts, server contracts, stock-resource directory and loading-screen messages for event details. Use Find an Answer for a task rather than starting with the entire inventory.
Verification is a separate dimension
The JS/C# lab has actual compilation and deterministic protocol tests. The asset lab has actual generation, binary conversion/reloading and authoring renders. These do not certify FiveM client/FXServer event dispatch, game physics, graphical FxDK/FXCode interaction, Alchemist execution or Enhanced compatibility. Each affected guide identifies the remaining environment-specific acceptance checks.
Source authority remains with the linked Cfx.re documentation and the pinned upstream repository . FiveM Docs is an independent, task-oriented guide, not the official platform documentation.