Skip to Content

Game Events

Game events are triggered by the GTA V engine when certain actions occur in the game world. Use AddEventHandler or CEventHandler to listen for these events.

Quick Usage

-- Listen for shocking events using a game event handler AddEventHandler("gameEventTriggered", function(name, args) if name == "CEventShockingGunshotFired" then print("Gunshot detected!") end end)
// JavaScript equivalent on("gameEventTriggered", (name, args) => { if (name === "CEventShockingGunshotFired") { console.log("Gunshot detected!"); } });

All Game Events

49 entries
Event NameDescriptionArguments
CEventDamageEntity took damagevictim, attacker, weaponHash, damage
CEventGunShotGun was firedshooter, weaponHash
CEventExplosionHeardExplosion occurredx, y, z, explosionType
CEventShockingCarAlarmCar alarm triggeredvehicle
CEventShockingCarCrashVehicle crash occurredvehicle1, vehicle2
CEventShockingCarOnFireVehicle is on firevehicle
CEventShockingDeadBodyDead body spottedped, coords
CEventShockingDrivingOnPavementDriving on pavementvehicle
CEventShockingEngineRevvedEngine revvedvehicle
CEventShockingFireNearbyFire nearbycoords
CEventShockingGunshotFiredGunshot heard nearbyshooter
CEventShockingHelicopterOverheadHelicopter overheadvehicle
CEventShockingHornSoundingHorn soundingvehicle
CEventShockingInjuredPedInjured ped nearbyped
CEventShockingMadDriverMad driver nearbyvehicle
CEventShockingMadDriverExtremeExtreme mad drivervehicle
CEventShockingMuggingMugging in progressvictim, attacker
CEventShockingNonViolentWeaponAimedAtWeapon aimed (non-violent)ped, weapon
CEventShockingPedKnockedOutPed knocked outped
CEventShockingPedRunOverPed run overped, vehicle
CEventShockingPlaneFlybyPlane flybyvehicle
CEventShockingPotentialBlastPotential blast nearbycoords
CEventShockingPropertyDamageProperty damagedcoords
CEventShockingRunningStampedeRunning stampedeped
CEventShockingSeenCarStolenCar being stolenvehicle, thief
CEventShockingSeenConfrontationConfrontation seenped1, ped2
CEventShockingSeenGangFightGang fight seenped1, ped2
CEventShockingSeenInsultInsult heard/seenped
CEventShockingSeenMeleeActionMelee action seenattacker, victim
CEventShockingSeenNiceCarNice car spottedvehicle
CEventShockingSeenPedKilledPed killed nearbyped, killer
CEventShockingSirenSiren heardvehicle
CEventShockingStudioBombStudio bombcoords
CEventShockingVisibleWeaponVisible weaponped, weapon
CEventShockingWeaponThreatWeapon threatped, weapon
CEventVehicleCollisionVehicle collisionvehicle1, vehicle2
CEventVehicleDamageVehicle took damagevehicle, attacker
CEventVehicleOnFireVehicle on firevehicle
CEventNetworkPlayerJoinScriptPlayer joined script sessionplayer
CEventNetworkPlayerLeftScriptPlayer left script sessionplayer
CEventNetworkHostSessionSession host changedplayer
CEventNetworkStartSessionSession startedplayer
CEventNetworkEndSessionSession endedplayer
CEventNetworkStartMatchMatch started
CEventNetworkRemovedFromSessionDueToStallRemoved from sessionplayer
CEventNetworkTimedOutNetwork timed outplayer
CEventNetworkPlayerSpawnPlayer spawnedplayer
CEventNetworkAttemptHostMigrationHost migration attemptedplayer
CEventNetworkHostMigrationHost migratedoldHost, newHost