Data files are used in FiveM resource manifests (fxmanifest.lua) to load custom game
data like vehicle handling, weapon stats, ped definitions, and audio. Use the data_file
directive to register them.
-- In fxmanifest.lua
fx_version 'cerulean'
game 'gta5'
-- Load custom vehicle handling
data_file 'HANDLING_FILE' 'data/handling.meta'
-- Load custom vehicle model
data_file 'VEHICLE_METADATA_FILE' 'data/vehicles.meta'
data_file 'CARCOLS_FILE' 'data/carcols.meta'
data_file 'VEHICLE_VARIATION_FILE' 'data/carvariations.meta'
-- Load custom weapon
data_file 'WEAPONINFO_FILE' 'data/weapons.meta'| Data File Type | Description | Usage Example |
|---|---|---|
| AUDIO_GAMEDATA | Audio game data definitions | data_file 'AUDIO_GAMEDATA' 'audio/game.dat' |
| AUDIO_SOUNDDATA | Audio sound data definitions | data_file 'AUDIO_SOUNDDATA' 'audio/sounds.dat' |
| AUDIO_SPEECHDATA | Audio speech data | data_file 'AUDIO_SPEECHDATA' 'audio/speech.dat' |
| AUDIO_WAVEPACK | Audio wave pack files | data_file 'AUDIO_WAVEPACK' 'audio/sfx/' |
| WEAPONINFO_FILE | Weapon information definitions | data_file 'WEAPONINFO_FILE' 'weapons.meta' |
| WEAPONINFO_FILE_PATCH | Weapon info patch file | data_file 'WEAPONINFO_FILE_PATCH' 'weapons_patch.meta' |
| HANDLING_FILE | Vehicle handling data | data_file 'HANDLING_FILE' 'handling.meta' |
| VEHICLE_LAYOUTS_FILE | Vehicle layout definitions | data_file 'VEHICLE_LAYOUTS_FILE' 'vehiclelayouts.meta' |
| VEHICLE_METADATA_FILE | Vehicle metadata | data_file 'VEHICLE_METADATA_FILE' 'vehicles.meta' |
| CARCOLS_FILE | Vehicle colour combinations | data_file 'CARCOLS_FILE' 'carcols.meta' |
| VEHICLE_VARIATION_FILE | Vehicle variation data | data_file 'VEHICLE_VARIATION_FILE' 'carvariations.meta' |
| CONTENT_UNLOCKING_META_FILE | Content unlock definitions | data_file 'CONTENT_UNLOCKING_META_FILE' 'contentunlocks.meta' |
| PTFXASSETINFO_FILE | Particle effects asset info | data_file 'PTFXASSETINFO_FILE' 'ptfxassetinfo.meta' |
| SCALEFORMPREALLOCATION_FILE | Scaleform preallocation | data_file 'SCALEFORMPREALLOCATION_FILE' 'scaleform.meta' |
| POP_SCHEDULE | Population schedule data | data_file 'POP_SCHEDULE' 'popschedule.meta' |
| PED_PERSONALITY_FILE | Ped personality data | data_file 'PED_PERSONALITY_FILE' 'pedpersonality.meta' |
| AMBIENT_PED_MODEL_SET_FILE | Ambient ped model sets | data_file 'AMBIENT_PED_MODEL_SET_FILE' 'ambientpedmodelsets.meta' |
| PEDS_FILE | Ped definitions file | data_file 'PEDS_FILE' 'peds.meta' |
| PED_OVERLAY_FILE | Ped overlay/tattoo data | data_file 'PED_OVERLAY_FILE' 'pedoverlays.meta' |
| SHOP_PED_APPAREL_META_FILE | Ped shop apparel data | data_file 'SHOP_PED_APPAREL_META_FILE' 'shop_clothing.meta' |
| INTERIOR_PROXY_ORDER_FILE | Interior proxy ordering | data_file 'INTERIOR_PROXY_ORDER_FILE' 'interiorproxy.meta' |
| DISPATCH_FILE | Dispatch configuration | data_file 'DISPATCH_FILE' 'dispatch.meta' |
| DLC_ITYP_REQUEST | DLC item type request | data_file 'DLC_ITYP_REQUEST' 'dlcityp.meta' |
| SCENARIO_POINTS_PSO_FILE | Scenario point definitions | data_file 'SCENARIO_POINTS_PSO_FILE' 'scenarios.meta' |
| SCENARIO_INFO_FILE | Scenario information | data_file 'SCENARIO_INFO_FILE' 'scenarioinfo.meta' |
| WORLD_HEIGHTMAP_FILE | World height map data | data_file 'WORLD_HEIGHTMAP_FILE' 'heightmap.meta' |