Vehicle Flags
Browse the source-linked lookup below. Search accepts identifiers and numeric values; the JSON download contains all entries, including those beyond the first page. See the scope notes for documented limitations.
Reference catalog
Official source · Snapshot: · Download complete JSON
204 of 204 entries
| Flag Number | Flag Name | Description | Build Introduced |
|---|---|---|---|
| 0 | FLAG_SMALL_WORKER | Vehicle can only spawn on path nodes flagged to allow small worker vehicles. | |
| 1 | FLAG_BIG | Peds driving the vehicle will take wider turns, increase space between traffic, and avoid ramming during chases. | |
| 2 | FLAG_NO_BOOT | Does nothing. Derivative from the IV flag noboot. | |
| 3 | FLAG_ONLY_DURING_OFFICE_HOURS | Prevents spawning outside office hours, doesn't work correctly due to misconfigured time settings. | |
| 4 | FLAG_BOOT_IN_FRONT | Does nothing. Use FLAG_FRONT_BOOT instead. | |
| 5 | FLAG_IS_VAN | The vehicle never spawns in traffic with more than one passenger. | |
| 6 | FLAG_AVOID_TURNS | AI avoids turns at intersections unless no other path is available. Spawns on multi-lane roads. | |
| 7 | FLAG_HAS_LIVERY | Cycles liveries from vehicle's texture dictionary, up to 30 liveries. | |
| 8 | FLAG_LIVERY_MATCH_EXTRA | Vehicle spawns with livery matching toggled on extra; defaults to last livery if more extras than liveries. | |
| 9 | FLAG_SPORTS | Idle camera focuses on the vehicle if swankness > 4. Faster drivers, prioritized colors, alarms on parked vehicles. | |
| 10 | FLAG_DELIVERY | Parked vehicles spawn with wheels at a much higher angle. | |
| 11 | FLAG_NOAMBIENTOCCLUSION | Disables ground ambient occlusion. | |
| 12 | FLAG_ONLY_ON_HIGHWAYS | Vehicle only spawns on highways. Derivative of an unused flag. | |
| 13 | FLAG_TALL_SHIP | Prevents spawning under low bridges. | |
| 14 | FLAG_SPAWN_ON_TRAILER | Vehicles have a 50% chance of spawning on trailers; disabled in multiplayer. | |
| 15 | FLAG_SPAWN_BOAT_ON_TRAILER | Similar to FLAG_SPAWN_ON_TRAILER but for boats; positioning relative to boattrailer. | |
| 16 | FLAG_EXTRAS_GANG | Vehicle spawns with extras 5-9 if driven by a gang member. | |
| 17 | FLAG_EXTRAS_CONVERTIBLE | Cycles between extras 1-4, toggling roof status. Extras are unbreakable. | |
| 18 | FLAG_EXTRAS_TAXI | Enables taxi logic, including cycling extras and setting lights. | |
| 19 | FLAG_EXTRAS_RARE | Extras have a 25% chance of spawning. | |
| 20 | FLAG_EXTRAS_REQUIRE | The vehicle always spawns with at least one extra. | |
| 21 | FLAG_EXTRAS_STRONG | Prevents extras from breaking off during collisions. | |
| 22 | FLAG_EXTRAS_ONLY_BREAK_WHEN_DESTROYED | Extras only break when the vehicle is completely destroyed. | |
| 23 | FLAG_EXTRAS_SCRIPT | Specific extras only spawn when toggled by script. | |
| 24 | FLAG_EXTRAS_ALL | Vehicle spawns with all extras toggled on. | |
| 25 | FLAG_EXTRAS_MATCH_LIVERY | Vehicle spawns with extra matching livery ID. | |
| 26 | FLAG_DONT_ROTATE_TAIL_ROTOR | Prevents helicopter tail rotor from rotating. | |
| 27 | FLAG_PARKING_SENSORS | Vehicle has a parking sensor gadget. | |
| 28 | FLAG_PEDS_CAN_STAND_ON_TOP | Allows peds to stand on the vehicle without ragdolling. | |
| 29 | FLAG_TAILGATE_TYPE_BOOT | Does nothing. | |
| 30 | FLAG_GEN_NAVMESH | Generates navmesh, typically used on boats, trailers, and train cars. | |
| 31 | FLAG_LAW_ENFORCEMENT | Multiple effects, including use of searchlights by helicopters and enhanced wanted level dynamics. | |
| 32 | FLAG_EMERGENCY_SERVICE | Prevents certain responses from peds and alters how vehicle theft is perceived. | |
| 33 | FLAG_DRIVER_NO_DRIVE_BY | Prevents the driver from using weapons. | |
| 34 | FLAG_NO_RESPRAY | Disables the ability to respray the vehicle. | |
| 35 | FLAG_IGNORE_ON_SIDE_CHECK | Player avoids pathfinding toward vehicles on their side. | |
| 36 | FLAG_RICH_CAR | Seen driven by rich NPCs and triggers strong reactions upon collision. | |
| 37 | FLAG_AVERAGE_CAR | Seen driven by average NPCs in traffic. | |
| 38 | FLAG_POOR_CAR | Seen driven by poor NPCs in traffic. | |
| 39 | FLAG_ALLOWS_RAPPEL | Allows peds to rappel from the vehicle. |
Source scope and usage notes
These are vehicle metadata flags, not runtime entity handles or control IDs. The table retains source descriptions and build-introduction notes. Blank or ineffective flags remain explicitly undocumented or ineffective; do not guess behavior from their names alone.
Images are served from this repository, not hotlinked. Empty source fields and unknown identifiers are retained as unknown. View the official source or download the complete dataset.