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Game References & Cheatsheets

This page serves as a quick lookup for common Game IDs used in native functions.

Controls (Input)

Used with IsControlJustPressed(0, ControlID) or DisableControlAction(0, ControlID).

IDNameKeyboard DefaultAction
0INPUT_NEXT_CAMERAVCycle Camera
22INPUT_JUMPSpaceJump
23INPUT_ENTERFEnter Vehicle
24INPUT_ATTACKLeft MouseAttack / Shoot
30INPUT_MOVE_LRA / DMove Left/Right
31INPUT_MOVE_UDW / SMove Up/Down
38INPUT_PICKUPEInteraction Key (Common)
44INPUT_COVERQTake Cover
73INPUT_VEH_DUCKXDuck / Hydraulics
75INPUT_VEH_EXITFExit Vehicle
245INPUT_MP_TEXT_CHAT_ALLTChat

Full List: FiveM Docs - Controls 

Blips (Map Icons)

Used with AddBlipForCoord(x, y, z) and SetBlipSprite(blip, ID).

IDIcon DescriptionUsage
1CircleStandard Waypoint
67Delivery TruckJobs / Delivery
225CarVehicle / Garage
226BikeMotorcycle
461GunWeapon Shop
313ShieldPolice Station
61Health CrossHospital
362Dollar SignBank / ATM
66HousePlayer Housing
73ClothingClothing Store

Full List: FiveM Docs - Blips 

Ped Bones (Bone Index)

Used with GetPedBoneIndex(ped, BoneID) for attaching objects to players.

IDBone NameDescription
31086SKEL_HeadHead
24818SKEL_Spine3Upper Spine / Chest
57005SKEL_R_HandRight Hand (Weapons)
18905SKEL_L_HandLeft Hand
28252SKEL_R_ForearmRight Forearm
11816SKEL_PelvisPelvis / Hips
63931SKEL_L_CalfLeft Leg
36864SKEL_R_CalfRight Leg

Weather Types

Used with SetWeatherTypeNow(type).

Marker Types

Used with DrawMarker(type, ...).

IDDescriptionShape
1CylinderVertical Cylinder
2Chevron UpArrow pointing up
20Chevron UpMap marker style
27RotateRotating arrows (Mission)
28SphereFloating Ball
36CarRotating Car Model

Full List: FiveM Docs - Markers