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ReferenceGame References & Cheatsheets

Game References & Cheatsheets

This page serves as a quick lookup for common Game IDs used in native functions.

Controls (Input)

Used with IsControlJustPressed(0, ControlID) or DisableControlAction(0, ControlID).

IDNameKeyboard DefaultAction
0INPUT_NEXT_CAMERAVCycle Camera
22INPUT_JUMPSpaceJump
23INPUT_ENTERFEnter Vehicle
24INPUT_ATTACKLeft MouseAttack / Shoot
30INPUT_MOVE_LRA / DMove Left/Right
31INPUT_MOVE_UDW / SMove Up/Down
38INPUT_PICKUPEInteraction Key (Common)
44INPUT_COVERQTake Cover
73INPUT_VEH_DUCKXDuck / Hydraulics
75INPUT_VEH_EXITFExit Vehicle
245INPUT_MP_TEXT_CHAT_ALLTChat

Full List: FiveM Docs - Controls 

Blips (Map Icons)

Used with AddBlipForCoord(x, y, z) and SetBlipSprite(blip, ID).

IDIcon DescriptionUsage
1CircleStandard Waypoint
67Delivery TruckJobs / Delivery
225CarVehicle / Garage
226BikeMotorcycle
461GunWeapon Shop
313ShieldPolice Station
61Health CrossHospital
362Dollar SignBank / ATM
66HousePlayer Housing
73ClothingClothing Store

Full List: FiveM Docs - Blips 

Ped Bones (Bone Index)

Used with GetPedBoneIndex(ped, BoneID) for attaching objects to players.

IDBone NameDescription
31086SKEL_HeadHead
24818SKEL_Spine3Upper Spine / Chest
57005SKEL_R_HandRight Hand (Weapons)
18905SKEL_L_HandLeft Hand
28252SKEL_R_ForearmRight Forearm
11816SKEL_PelvisPelvis / Hips
63931SKEL_L_CalfLeft Leg
36864SKEL_R_CalfRight Leg

Weather Types

Used with SetWeatherTypeNow(type).

  • EXTRASUNNY
  • CLEAR
  • CLOUDS
  • SMOG
  • FOGGY
  • OVERCAST
  • RAIN
  • THUNDER
  • CLEARING
  • NEUTRAL
  • SNOW
  • BLIZZARD
  • SNOWLIGHT
  • XMAS
  • HALLOWEEN

Marker Types

Used with DrawMarker(type, ...).

IDDescriptionShape
1CylinderVertical Cylinder
2Chevron UpArrow pointing up
20Chevron UpMap marker style
27RotateRotating arrows (Mission)
28SphereFloating Ball
36CarRotating Car Model

Full List: FiveM Docs - Markers 

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