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FiveM Framework Migration

Migrating frameworks is not a data conversion problem. The database is the easy part. The hard part is that every custom and paid resource on your server calls the old framework’s API, and those calls have to be rewritten or replaced.

⚠️

Budget by resource count, not by database size. A server with 40 custom resources is a months-long project regardless of which two frameworks are involved.

Before you start

The escrow point catches people out. Any resource protected by asset escrow cannot be edited, so a framework change means buying the vendor’s other build or dropping the script entirely.

Documented migration paths

QBCore to Qbox

The best-documented path, because Qbox is a QBCore  fork and the Qbox team maintains a conversion guide.

Key changes you will hit:

  • Job and gang grades become numbers, not strings, in qbx_core/shared/jobs.lua and shared/gangs.lua
  • Multi-job and multi-gang are built into qbx_core and write to a new player_groups table — external multijob resources will corrupt data
  • players.citizenid must use the utf8mb4_unicode_ci collation
  • The inventory becomes ox_inventory, which needs its own database conversion

Run convertjobs in the txAdmin console after importing qbx_core.sql to populate player_groups.

Qbox conversion guide → 

ESX to QBCore

Both frameworks model a character, money accounts and a job grade, so the data maps cleanly. The API surface does not: xPlayer.addAccountMoney('money', n) becomes Player.Functions.AddMoney('cash', n), esx:playerLoaded becomes QBCore:Server:PlayerLoaded, and the identifier column changes meaning.

For a manual conversion checklist, see RPScripts’ guide to converting ESX, QBCore and Qbox scripts  (same team as FiveM Docs). This is not an automatic converter; review every handler, database mapping, and permission boundary.

ESX to QBCore migration guide →  · Breaking-change checklist →  · Updating customised resources → 

QBCore to ESX

No maintained guide exists in this direction, and it is rare in practice — the script market flows the other way. Treat it as a rewrite rather than a migration, and read the ESX  xPlayer overview before estimating.

Anything to ox_core or ND Core

There is no migration path, official or community, and this is by design. ox_core uses a different persistence model — users and characters are separate entities, groups replace jobs, and accounts are first-class objects with invoices and permissions. Your player data can be transformed; your resources cannot be converted.

If you want ox_core, plan a new server build and migrate players, not code.

Off vRP

vRP predates the modern ecosystem and shares almost no vocabulary with it. See Legacy frameworks for what a realistic exit looks like.

Rollback plan

Decide these before the maintenance window opens, not during it:

  1. Trigger — what observation makes you roll back (boot failure, data loss, more than N broken resources)
  2. Deadline — the clock time after which you stop debugging and revert
  3. Procedure — restore the database dump, restore the previous resources folder, restore the previous server.cfg
  4. Communication — how players are told the server is reverting

Keep the old server artifacts and resources folder on disk until the new framework has survived a full week of normal load.